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Rocket Science Group Tech Stack

Technical services studio solving multiplayer, infrastructure, and operations challenges for game developers

Computer Games Schenectady, New York 51–200 employees Privately Held

Rocket Science Group operates four specialized service lines (Atomic Theory, Terminal Velocity, Super Collider, Space Rangers) staffed by veterans from Blizzard, PUBG, Epic, and Unity. The current hiring surge is heavily weighted toward senior engineering (10 of 17 active roles) across security, infrastructure, and gameplay systems—a pattern that aligns with their active push on cloud security posture management, CI/CD security integration, and a large-scale migration from legacy GDScript to C++. This signals both client demand for hardened multiplayer platforms and internal capability-building in secure cloud operations.

Tech Stack 25 technologies

Core StackC++ AWS Splunk Epic Systems Python Jira ClickUp Figma Adobe Creative Cloud C# Tableau Power BI Unreal Engine Unity Unreal Engine 5 Azure GCP Microsoft Sentinel Epic Games Xbox Series X|S Perforce Bash PlayStation 5 Photoshop Godot

What Rocket Science Group Is Building

Challenges

  • Navigating toughest challenges in game development
  • Compliance audit management
  • Cloud security posture improvement
  • Incident response readiness
  • Iso 27001 compliance
  • Vulnerability remediation
  • Migrating legacy systems to c++
  • Performance bottlenecks in simulation
  • Scaling simulation to multi-server
  • Inefficient build processes

Active Projects

  • Implement cspm tooling
  • Scum
  • Embed security into ci/cd pipelines
  • Cloud security posture management implementation
  • Ci/cd security integration
  • Vulnerability management program
  • Migration of legacy gdscript systems to c++
  • Implementation of flecs ecs framework
  • Performance optimization of simulation workloads
  • Automation infrastructure for simulation projects

Hiring Activity

Accelerating15 roles · 15 in 30d

Department

Engineering
11
Design
2
Security
2
Art
1
Product
1

Seniority

Senior
10
Mid
7
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About Rocket Science Group

Rocket Science Group is a technical services studio that handles specialized challenges for game studios: gameplay and engine optimization (Atomic Theory), multiplayer and cloud platform engineering (Terminal Velocity), studio operations and compliance (Super Collider), and gaming-focused talent acquisition (Space Rangers). The company works primarily with mid-market and larger studios shipping on Unreal Engine, Unity, and proprietary systems. Operations span the United States, United Kingdom, and Gibraltar, with active hiring in all three regions.

HeadquartersSchenectady, New York
Company Size51–200 employees
Hiring MarketsUnited Kingdom, Gibraltar, United States

Frequently Asked Questions

What is Rocket Science Group's tech stack?

Unreal Engine and Unreal Engine 5, Unity, C++, C#, AWS, Azure, GCP, Perforce (version control), Splunk and Microsoft Sentinel (observability), Jira and ClickUp (project management), and Figma and Adobe Creative Suite (design tools). Also qualified on Godot and console platforms (Xbox Series X|S, PlayStation 5).

What projects is Rocket Science Group currently working on?

Security and infrastructure hardening (CSPM tooling, CI/CD security, vulnerability management, ISO 27001 compliance), legacy system modernization (GDScript to C++ migration), and performance optimization (Flecs ECS framework implementation, simulation workload scaling, build process automation).

How this profile is built

Rocket Science Group's technology stack, projects, and hiring signals are inferred from public hiring and company data — career pages, public listings, and company web presence — then clustered and de-duplicated. Figures are estimates that refresh over time. Read our full methodology →

This is not an official vendor or customer list. It is a technology-adoption signal inferred from public data, intended for B2B research.