Casual social HTML5 and mobile games studio with live operations focus
SOFTGAMES is a Berlin-founded casual games studio building instant-play titles in TypeScript and Pixi.js alongside Unity and Unreal mobile work. A measurement stack of AppsFlyer, SKAdNetwork, AppLovin, IronSource, Databricks and Looker points to a monetization-driven live-ops model, and its senior-only hiring centers on game economy balancing and long-term evolution of existing titles rather than new launches.
SOFTGAMES develops casual, social games designed to be played instantly in browsers and messaging platforms, plus native mobile apps distributed through Google Play and the App Store. Founded in 2006 and headquartered in Berlin, the company has 51–200 employees and operates as a remote-first studio. Web titles are built with TypeScript, JavaScript and Pixi.js, bundled with Vite and Webpack, while Unity, C# and C++ support mobile and engine work. Analytics runs through Firebase, Segment, Google Analytics, Tableau, Looker and Databricks. Current hiring is located in Germany.
SOFTGAMES builds with TypeScript, JavaScript and Pixi.js for HTML5 games, plus Unity, Unreal Engine, C# and C++. Analytics and monitoring include Firebase, Datadog, Segment, Looker, Tableau and Databricks.
Yes, hiring is accelerating, with senior-level openings across design, engineering, product and HR, all based in Germany.
SOFTGAMES is focused on evolving its existing games over the long term, designing progression and economy systems, and running liveops events to improve retention and monetization.
Other companies in the same industry, closest in size
SOFTGAMES's technology stack, projects, and hiring signals are inferred from public hiring and company data — career pages, public listings, and company web presence — then clustered and de-duplicated. Figures are estimates that refresh over time. Read our full methodology →
This is not an official vendor or customer list. It is a technology-adoption signal inferred from public data, intended for B2B research.