Singapore mobile game studio building live-service titles in Unity and Unreal
First Fun is a Singapore-based mobile game developer and publisher behind Last War: Survival, running a dual-engine stack (Unity and Unreal Engine) with a deep DCC toolchain spanning Houdini, Blender, Maya and Shader Graph. Design roles outnumber engineering in current hiring, and an Art Director opening plus AI-assisted art and design projects point to a push to scale content output without losing visual quality.
Notable leadership hires: Art Director
First Fun develops and publishes mobile games with a social component, and its best-known title is Last War: Survival. Founded in 2020 and headquartered in Singapore, the company has 51–200 employees and is organized as a partnership. Its titles ship on iOS and Android, supported by Xcode, Android Studio, TestFlight and Google Play Console. Hiring spans design, engineering and product across Singapore and the United States.
First Fun builds games with Unity and Unreal Engine in C# and C++. It also uses Go, Java and Python, Jenkins and Appium for builds and testing, and Houdini, Blender, Maya and Figma for art and design.
Job posts point to a next-generation mobile game, an AI-native art pipeline, live-service client infrastructure, core gameplay systems and real-time gameplay VFX.
First Fun is headquartered in Singapore. It was founded in 2020, has 51–200 employees and hires in Singapore and the United States.
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First Fun's technology stack, projects, and hiring signals are inferred from public hiring and company data — career pages, public listings, and company web presence — then clustered and de-duplicated. Figures are estimates that refresh over time. Read our full methodology →
This is not an official vendor or customer list. It is a technology-adoption signal inferred from public data, intended for B2B research.