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First Fun Tech Stack

Mobile game publisher with hit titles and global player base

Computer Games Singapore 51–200 employees Founded 2020 Partnership

First Fun operates a mid-sized game studio centered on a successful mobile title (Last War: Survival) with millions of daily active players. The tech stack reveals a production-heavy operation: Maya, Blender, Houdini, ZBrush, and Substance Painter dominate the art pipeline, while Perforce manages version control at scale — typical of studios managing large asset volumes. Active projects show focus on VIP player retention mechanics and visual effects optimization, suggesting the company is balancing growth (increasing production output) with engagement challenges (VIP player churn).

Tech Stack 32 technologies

Core StackPython Databricks AWS AppsFlyer Google Ads Adobe Premiere Pro NetSuite Xero C# Unity Maya Blender Photoshop Houdini Perforce Unreal Engine 5 SKAdNetwork Notion Lark Facebook Ads Manager Adobe After Effects Unreal Engine Autodesk Maya ZBrush 3ds Max Substance Painter Discord Lua GCP Azure+2 more

What First Fun Is Building

Challenges

  • Ensuring vip player engagement
  • Improving service workflows
  • Balancing user satisfaction with business objectives
  • Retaining vip players
  • Increasing production output
  • Foreign currency translation
  • Reducing asset bottlenecks
  • Streamlining ad production pipeline
  • Scaling compliance frameworks
  • Ensuring response quality

Active Projects

  • Vip feedback integration into product roadmap
  • Vip engagement during major updates
  • Vip player progression monitoring during major updates
  • Off-site retreats
  • System enhancement
  • Internal legal training sessions
  • Build and manage a highly parameterizable vfx library in unity
  • Author and integrate vfx directly into unity while maintaining strict performance budgets
  • Leverage ai tools to accelerate texture generation and initial concept prototyping
  • Ad production pipeline

Hiring Activity

Accelerating25 roles · 20 in 30d

Department

Support
6
Design
3
Finance
3
Legal
3
Product
3
Data
1
Executive
1
Marketing
1

Seniority

Mid
8
Senior
8
Junior
4
Director
1
Lead
1
Manager
1

Notable leadership hires: Art Director, Finance Director

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About First Fun

First Fun is a gaming and social entertainment company founded in 2020 and based in Singapore, with 51–200 employees. The company operates as a partnership and has built a global hit mobile title that drives millions of daily player sessions. Operations span game development (using Unreal Engine 5, Unity, and industry-standard art tools), player engagement and monetization (AppsFlyer, SKAdNetwork, Facebook Ads Manager), and backend infrastructure (Databricks, AWS, GCP, Azure). The team is structured around creative production (design, art direction), player support and retention, product development, and operational functions (finance, legal). Hiring is accelerating across support, design, and product roles in Singapore and the US.

HeadquartersSingapore
Company Size51–200 employees
Founded2020
Hiring MarketsUnited States, Singapore

Frequently Asked Questions

What game engine does First Fun use?

First Fun develops on both Unreal Engine 5 and Unity. The stack includes Maya, Blender, Houdini, and ZBrush for 3D art production, with Perforce for version control.

What is First Fun's main game title?

Last War: Survival is First Fun's global hit mobile title, generating millions of daily active players across international platforms.

How this profile is built

First Fun's technology stack, projects, and hiring signals are inferred from public hiring and company data — career pages, public listings, and company web presence — then clustered and de-duplicated. Figures are estimates that refresh over time. Read our full methodology →

This is not an official vendor or customer list. It is a technology-adoption signal inferred from public data, intended for B2B research.