Mobile gaming publisher with global hit titles and player-focused design
First Fun operates a mobile games studio centered on player engagement and live-ops excellence, with Last War: Survival as a flagship title. The tech stack—Unity, Unreal, C#, Python—reflects a dual-engine approach typical of studios shipping across mobile and console platforms simultaneously. Hiring velocity is accelerating across finance, design, and support, while active projects focus on VIP player progression monitoring and major feature launches; the company is visibly scaling monetization and retention infrastructure rather than core game development.
Notable leadership hires: Art Director
First Fun is a Singapore-based internet entertainment company founded in 2020, specializing in mobile gaming and social networking. The studio develops and publishes games internationally, with Last War: Survival reaching millions of players across global platforms. The team operates with a player-first philosophy, combining game development expertise (3D art tools: Maya, ZBrush, Blender; game engines: Unity, Unreal) with live-ops and community infrastructure (Discord, player feedback systems, VIP engagement tracking). The company is expanding hiring across Asia-Pacific and North America, with particular focus on finance and support roles.
First Fun develops with both Unity and Unreal Engine, supported by C# and Python for scripting and tools. The studio also uses industry-standard 3D software including Maya, ZBrush, Blender, and Substance Painter.
Active projects include VIP player progression monitoring, major feature launches, marketing and user acquisition campaigns, and scalable accounting infrastructure to support business expansion and cross-border operations.
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