echoloc
Company profile

Mob Entertainment Tech Stack

Independent game and animation studio behind the Poppy Playtime horror franchise

Computer Games LOS ANGELES, CALIFORNIA 51–200 employees Founded 2015 Privately Held

Mob Entertainment is a Los Angeles game and animation studio built around its Poppy Playtime horror franchise, shipping on Steam and PlayStation. Its stack centers on Unreal Engine 5 and C++ with a deep art pipeline (Maya, ZBrush, Houdini, Substance 3D Painter, Niagara). Hiring is accelerating and heavily design-weighted at senior level, alongside a rapid-prototyping skunk works effort, which points to new game concepts being incubated beyond the core IP.

Tech Stack 30 technologies

Core StackJira Confluence C++ C# Adobe Creative Cloud Python Figma Adobe Illustrator Monday.com After Effects Unreal Engine Maya Perforce Photoshop Blender ZBrush Substance 3D Painter Unity Unreal Engine 5 MEL Niagara Houdini Steam PlayStation Dropbox Coda TestRail Discord DaVinci Resolve 3ds Max

What Mob Entertainment Is BuildingChallenges and projects from their job posts

◆Challenges

  • Building and expanding a high-performing design team
  • Scoping and prioritizing game features
  • High bug volume in development
  • Administrative overhead and meeting overload

▲Active Projects

  • Rapid-prototyping skunk works team for new concepts
  • Expanding the Poppy Playtime IP
  • Prototyping and refining core game pillars
  • Building engaging gameplay loops

Hiring Activity

Accelerating15 roles · 6 in 30d

Department

Design
9
Engineering
2
Product
2
Animation
1
Ops
1

Seniority

Senior
7
Mid
5
Lead
2
Junior
1
Companies like Mob Entertainment

200+ Computer Games companies running Unreal Engine and Maya

See the full list

About Mob Entertainment

Mob Entertainment is a privately held multimedia studio founded in 2015 and headquartered in Los Angeles, California. It develops games and animated content, and is best known as the creator of the indie horror game Poppy Playtime. The studio employs between 51 and 200 people and hires in the United States. Its games are distributed on platforms including Steam and PlayStation, and the team uses Jira, Confluence, Perforce and TestRail to manage production and QA.

HeadquartersLOS ANGELES, CALIFORNIA
Company Size51–200 employees
Founded2015
Hiring MarketsUnited States

Frequently Asked Questions

What game engine does Mob Entertainment use?

Mob Entertainment builds primarily on Unreal Engine and Unreal Engine 5 using C++, with Unity and C# also in its stack, plus Niagara for visual effects.

Is Mob Entertainment hiring game designers?

Yes. Hiring is accelerating and concentrated in design, mostly at senior and mid levels, with additional openings in engineering, product, animation and operations in the United States.

Where is Mob Entertainment headquartered?

Mob Entertainment is headquartered in Los Angeles, California, and is a privately held studio founded in 2015 with 51–200 employees.

Similar Companies in Computer Games

Other companies in the same industry, closest in size

How this profile is built

Mob Entertainment's technology stack, projects, and hiring signals are inferred from public hiring and company data — career pages, public listings, and company web presence — then clustered and de-duplicated. Figures are estimates that refresh over time. Read our full methodology →

This is not an official vendor or customer list. It is a technology-adoption signal inferred from public data, intended for B2B research.