Montréal game studio building stylized Unreal Engine 5 adventure titles
Highdive is a Montréal-based NetEase Games ThunderFire studio developing a stylized linear adventure game on Unreal Engine 5, including the title Blood Message and a new unannounced IP. Its stack is art-pipeline heavy (Maya, ZBrush, Houdini, Embergen, Substance 3D Painter), and senior-weighted design hiring plus a VFX subcontracting pipeline point to scaling art and visual effects output through external partners.
Notable leadership hires: Lead Artist
Highdive is a game development studio headquartered in Montréal, Quebec, founded in 2019 and operating as part of NetEase Games' ThunderFire group. The privately held studio employs 51–200 people and hires in Canada. Its production runs on Unreal Engine 5 with C++, HLSL, GLSL, Python and C#, alongside Perforce for version control and Jira and Confluence for project management. Audio work uses Wwise and Reaper, while art and animation rely on Maya, 3ds Max, MotionBuilder, ZBrush and SpeedTree.
Highdive builds on Unreal Engine 5, using C++, HLSL and GLSL, with Unreal Insights for profiling and Perforce for source control.
Job posts reference Blood Message, a linear adventure game, a stylized UE5 project, a new unannounced IP, and a VFX subcontracting pipeline.
Yes, hiring is accelerating in Canada, focused mainly on senior-level design roles, with leadership openings such as Lead Artist plus data and engineering positions.
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Highdive's technology stack, projects, and hiring signals are inferred from public hiring and company data — career pages, public listings, and company web presence — then clustered and de-duplicated. Figures are estimates that refresh over time. Read our full methodology →
This is not an official vendor or customer list. It is a technology-adoption signal inferred from public data, intended for B2B research.