Game development, co-development and production technology holding company
Streamline Media Group runs game studios and production tooling on an Unreal Engine, Unity, C++ and Perforce core, with a full art pipeline spanning Maya, Blender, ZBrush and Substance 3D Painter. Localization tools (TRADOS Studio, memoQ, Memsource) and a mixed finance stack of Xero, QuickBooks and Dynamics 365 point to multi-entity operations, which matches current hiring around entity restructuring and multi-jurisdiction compliance. Recruiting is design-heavy and concentrated in Malaysia.
Streamline Media Group is a privately held holding and operating company headquartered in Las Vegas, founded in 2001, with 201–500 employees. Its businesses span game development and co-development, original IP publishing, a production orchestration system called Streamframe, and the application of game technology to non-game sectors. The group maintains operating capacity across Southeast Asia, Latin America, Europe and the United States. Its studios work with engines such as Unreal Engine and Unity and develop for platforms including PlayStation.
Its stack includes Unreal Engine, Unity, C++, C#, Python, Lua, Perforce and Subversion, plus Maya, Blender, 3ds Max and ZBrush for art, Jira and Confluence for collaboration, and Xero, QuickBooks and Dynamics 365 for finance.
Current hiring is focused on Malaysia, led by design roles with additional openings in engineering, finance, product and support, mostly at mid-level seniority.
Streamline Media Group is headquartered in Las Vegas, Clark County, United States, and operates across Southeast Asia, Latin America, Europe and the US.
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Streamline Media Group's technology stack, projects, and hiring signals are inferred from public hiring and company data — career pages, public listings, and company web presence — then clustered and de-duplicated. Figures are estimates that refresh over time. Read our full methodology →
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