echoloc
Company profile

Naughty Dog Tech Stack

AAA narrative game studio building PlayStation and PC titles

Computer Games Santa Monica, CA 201–500 employees Public Company

Naughty Dog is a Santa Monica game studio whose stack pairs C++, HLSL/GLSL and PlayStation 5 targets with a heavy DCC toolchain (Maya, Houdini, MotionBuilder) and Perforce-based asset control. Hiring skews senior and splits mainly between design and engineering, while job posts repeatedly flag runtime animation complexity, high asset volume and pipeline efficiency, pointing to tooling investment behind its next title.

Tech Stack 40 technologies

Core StackPython C# C++ Ansible Jira Confluence Vue Tailwind CSS JavaScript PHP MySQL MongoDB Redis Slack Zoom Tableau Looker Miro Maya Houdini MotionBuilder Lua Perforce Unreal Engine Unity Fusion PlayStation 4 PlayStation 5 HLSL GLSL+10 more

What Naughty Dog Is BuildingChallenges and projects from their job posts

◆Challenges

  • Complex runtime animation systems
  • Managing a high volume of game assets
  • Improving studio pipelines and operational efficiency
  • Understanding player engagement and gameplay friction
  • Handling urgent partner requests

▲Active Projects

  • Developing Intergalactic: The Heretic Prophet
  • The Last of Us Part II Remastered on PC
  • Build pipeline development
  • Asset management system
  • Automation dashboards
  • Endpoint lifecycle management

Hiring Activity

Steady20 roles · 6 in 30d

Department

Design
9
Engineering
8
Communications
1
Marketing
1
Research
1
Support
1

Seniority

Senior
12
Mid
7
Junior
1
Lead
1
Companies like Naughty Dog

100+ Computer Games companies running Maya and Python

See the full list

About Naughty Dog

Naughty Dog develops story-driven console games, with recent releases including remastered entries in The Last of Us franchise for PS5 and their ports to PC. The studio is now in production on Intergalactic: The Heretic Prophet. It employs 201–500 people and is headquartered in Santa Monica, California, with hiring focused in the United States. Internal tooling spans Python, Lua and C# scripting, web tools built on Vue, PHP and MySQL, and analytics in Tableau and Looker.

HeadquartersSanta Monica, CA
Company Size201–500 employees
Hiring MarketsUnited States

Frequently Asked Questions

What tech stack does Naughty Dog use?

Naughty Dog's stack includes C++, Python, Lua, HLSL and GLSL, with Maya, Houdini and MotionBuilder for content, Perforce for version control, and Jira, Confluence, Tableau and Looker for workflow and analytics.

What is Naughty Dog working on now?

The studio is developing Intergalactic: The Heretic Prophet, alongside build pipeline, asset management and automation dashboard work, plus PC support for The Last of Us Part II Remastered.

Is Naughty Dog hiring game designers and engineers?

Yes. Open roles at the Santa Monica studio center on design and engineering, mostly at senior level, with smaller openings in communications, marketing, research and support, all based in the United States.

Similar Companies in Computer Games

Other companies in the same industry, closest in size

How this profile is built

Naughty Dog's technology stack, projects, and hiring signals are inferred from public hiring and company data — career pages, public listings, and company web presence — then clustered and de-duplicated. Figures are estimates that refresh over time. Read our full methodology →

This is not an official vendor or customer list. It is a technology-adoption signal inferred from public data, intended for B2B research.