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Company profile

Haven Studios Inc Tech Stack

Montreal studio building an original PlayStation IP in Unreal Engine 5

Computer Games Montreal, Quebec 201–500 employees Founded 2021 Public Company

Haven Studios is a Montreal game studio developing a new original IP for PlayStation on Unreal Engine 5. Beyond the game toolchain (C++, Wwise, ShotGrid, Blender, ZBrush), the stack shows a backend layer in Rust, Go, Kubernetes, Terraform and AWS with DataFusion and Parquet, pointing to online services and telemetry. Hiring is accelerating at director level in design, while job posts focus on scaling character art throughput with outsourcing partners.

Tech Stack 36 technologies

Core StackJira Confluence Miro Airtable Rust TypeScript Jenkins C++ Svelte Kubernetes Docker AWS Grafana Go Terraform PlayStation ShotGrid Flow Production Tracking Wwise Unreal Engine 5 Unreal Engine TeamCity Blender ZBrush DataFusion Parquet AWS ECS AWS ECR Aurora Jupyter Lab+6 more

What Haven Studios Inc Is BuildingChallenges and projects from their job posts

◆Challenges

  • Character art workflow bottlenecks from daily asset influx
  • Managing outsourcer asset delivery and SLAs
  • Optimizing game production pipelines

▲Active Projects

  • Character art production pipeline optimization
  • External partner integration
  • Asset traffic control and logistics

Hiring Activity

Accelerating4 roles · 2 in 30d

Department

Design
2
Engineering
2

Seniority

Director
2
Mid
1
Senior
1

Notable leadership hires: Game Design Director

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About Haven Studios Inc

Haven Studios is a game development studio headquartered in Montreal, Quebec, founded in 2021 and working on an original new IP for the PlayStation platform. The studio employs between 201 and 500 people and hires in Canada. Content creation runs on Unreal Engine 5, C++, Blender, ZBrush and Wwise, with production tracked in ShotGrid, Jira and Confluence. Build and infrastructure work uses Jenkins, TeamCity, Docker, Kubernetes, Terraform and AWS services including ECS, ECR and Aurora.

HeadquartersMontreal, Quebec
Company Size201–500 employees
Founded2021
Hiring MarketsCanada

Frequently Asked Questions

What game engine does Haven Studios use?

Haven Studios builds on Unreal Engine 5, with C++ for engine work, Wwise for audio, and Blender and ZBrush for art creation.

Is Haven Studios hiring?

Yes, hiring is accelerating in Canada across design and engineering, including director-level roles such as a Game Design Director.

What is Haven Studios working on?

An original PlayStation IP. Job posts highlight a character art production pipeline, integration with external art partners, and asset logistics tooling.

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How this profile is built

Haven Studios Inc's technology stack, projects, and hiring signals are inferred from public hiring and company data — career pages, public listings, and company web presence — then clustered and de-duplicated. Figures are estimates that refresh over time. Read our full methodology →

This is not an official vendor or customer list. It is a technology-adoption signal inferred from public data, intended for B2B research.