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Haven Studios Inc Tech Stack

PlayStation game studio building original IP with data-driven player analytics

Computer Games Montreal, Quebec 201–500 employees Founded 2021 Public Company

Haven Studios is a Montreal-based PlayStation game developer founded in 2021, currently shipping an original IP title. The tech stack reveals a studio balancing game engine work (Unreal Engine 5, C++) with serious infrastructure—Kubernetes, Rust, AWS, DataFusion, and a homegrown analytics platform using RAG and LLMs. Active hiring skews heavily toward senior engineers (7 of 9 open roles), suggesting they're in a critical production phase and actively scaling backend systems to handle telemetry ingestion and player analytics, not just gameplay development.

Tech Stack 28 technologies

Core StackC++ Rust TypeScript Svelte Kubernetes Docker AWS Grafana Go Terraform Python RAG Jenkins Unreal Engine DataFusion Parquet AWS ECS AWS ECR Aurora JupyterLab Apache Arrow VTune PlayStation Wwise Unreal Engine 5 TeamCity Blender ZBrush

What Haven Studios Inc Is Building

Challenges

  • Scaling telemetry ingestion
  • Improving telemetry data collection
  • Ineffective player feedback loops
  • Attracting top talent
  • Growing buzz for games
  • Engaging community

Active Projects

  • Instrumentation library
  • Exclusive new ip for playstation
  • Ingestion and analysis services
  • Ci/cd pipeline
  • Analytics platform leveraging ai and llms
  • Creator and influencer community program
  • Player feedback loop implementation
  • Social media channel management
  • Content calendar development
  • Event planning for studio culture

Hiring Activity

Accelerating9 roles · 9 in 30d

Department

Engineering
6
Marketing
2
Product
1

Seniority

Senior
7
Lead
1
Mid
1
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About Haven Studios Inc

Haven Studios develops games for PlayStation, based in Montreal. The studio is working on an original new IP for the platform. Beyond game development, the team is investing in internal infrastructure: a CI/CD pipeline (Jenkins, TeamCity), a data ingestion and analytics layer (Kubernetes, AWS, DataFusion, Parquet, Grafana), and a player feedback system. Active projects span both game-facing features (community programs, player feedback loops) and studio operations (creator engagement, social media, event planning). The organization is currently hiring across engineering, marketing, and product roles, with velocity accelerating.

HeadquartersMontreal, Quebec
Company Size201–500 employees
Founded2021
Hiring MarketsCanada

Frequently Asked Questions

What game engine does Haven Studios use?

Haven Studios uses Unreal Engine 5 as its primary game engine, supported by C++ for core gameplay and gameplay systems development.

What is Haven Studios working on?

Haven is developing an exclusive original IP for PlayStation. In parallel, the studio is building infrastructure for player analytics, telemetry ingestion, CI/CD pipelines, and community engagement systems.

How this profile is built

Haven Studios Inc's technology stack, projects, and hiring signals are inferred from public hiring and company data — career pages, public listings, and company web presence — then clustered and de-duplicated. Figures are estimates that refresh over time. Read our full methodology →

This is not an official vendor or customer list. It is a technology-adoption signal inferred from public data, intended for B2B research.