Motive Studio is an Electronic Arts-owned AAA studio in Montreal running a dual-engine pipeline, with Frostbite and Unreal Engine 5 both in the stack alongside C++ and a full DCC toolchain (Maya, Houdini, ZBrush, MotionBuilder). Accelerating, senior-heavy hiring in design, plus Narrative, Experience and Engagement Director searches, points to creative leadership build-out, while engineering posts focus on UI performance and legacy system modernization.
Notable leadership hires: Engagement Director, Experience Director, Narrative Director
Motive Studio is a AAA video game developer based in Montreal, Quebec, operating within the Electronic Arts studio network. The studio has 201–500 employees and focuses on action-adventure titles, with current work on the Battlefield franchise and an upcoming Iron Man game. Its offices also host members of the Frostbite engine team and EA's SEED research division. Games ship to players through platforms such as Steam and Xbox Live, and the studio recruits across Canada, the United States and Sweden.
Motive Studio's stack includes both EA's Frostbite engine and Unreal Engine 5, built on C++, with art tools like Maya, Houdini, Blender, ZBrush and Substance 3D Painter.
Hiring signals point to Battlefield 6 and an Iron Man action-adventure game, plus engineering work on UI system performance, profiling tools and modernizing legacy UI systems.
Yes, hiring is accelerating, concentrated in design and engineering at senior and director levels, including Narrative, Experience and Engagement Director roles, across Canada, the US and Sweden.
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Motive Studio's technology stack, projects, and hiring signals are inferred from public hiring and company data — career pages, public listings, and company web presence — then clustered and de-duplicated. Figures are estimates that refresh over time. Read our full methodology →
This is not an official vendor or customer list. It is a technology-adoption signal inferred from public data, intended for B2B research.