Jagex runs two flagship MMOs with a 25-year history and 300M+ cumulative player accounts. The tech stack—Unreal Engine 5, AWS, C++, Java, Spring Boot, SQL, Python—reflects a dual-track operation: game engine and backend services infrastructure. Hiring velocity is accelerating, with engineering and design dominating open roles; concurrently, the project list reveals heavy investment in analytics (cohort modeling, LTV/churn prediction, media mix modeling) and detection infrastructure, signaling a shift toward data-driven retention and fraud response as core operational capability.
Jagex develops and operates RuneScape and Old School RuneScape, two long-running MMOs that have collectively welcomed over 300 million player accounts and generated $1 billion in lifetime franchise revenue. The company is based in Cambridge, UK, with over 400 employees. Beyond core game operations, the RuneScape franchise now spans merchandise, live events, and external content experiences. Both titles run on PC and mobile with continuous evolution driven by community feedback. A third title, RuneScape: Dragonwilds, represents recent expansion into the portfolio.
Jagex develops on Unreal Engine 5 and Unreal Engine, with backend services built in C++, Java, Spring Boot, and Python. Infrastructure runs on AWS, with data processing via SQL and R. Creative and pipeline tools include Perforce, Figma, Adobe Creative Suite. Analytics uses Tableau and Power BI.
Active projects include RuneScape: Dragonwilds, detection and fraud infrastructure, player churn and LTV prediction models, media mix modeling, cohort analysis, and a technical portfolio view. Design systems and component libraries, plus improvements to player experience across web, account flows, and the game launcher, are also underway.
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