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Infold Games Tech Stack

AAA game studio scaling multiple live titles across Asia and North America

Computer Games Singapore 1,001–5,000 employees Self-Owned

Infold Games operates as a multi-title AAA studio with a design-heavy org (19 of 24 open roles in design) focused on content ecosystem optimization and audio infrastructure — evident in active work on Wwise integration and dynamic mixing systems. The stack reveals a split between web-facing tooling (TypeScript, React, Angular) and deep 3D/audio production (Unreal Engine 5, ZBrush, Maya, Substance Painter, Wwise), suggesting both player-facing services and complex content pipelines. Hiring is accelerating across China, Japan, the US, South Korea, and Singapore, indicating active scaling of production capacity.

Tech Stack 43 technologies

Core StackTypeScript Angular React Vue JavaScript Active Directory Grafana Python C++ ZBrush Maya Photoshop Substance Painter MotionBuilder Unreal Engine Unreal Engine 5 MemoQ CentOS Rocky Linux macOS Adobe Autodesk DHCP DNS Proxmox VE Dell Zabbix Wwise Lua REAPER+13 more

What Infold Games Is Building

Challenges

  • Analyzing content ecosystem
  • Optimizing content matrix
  • Monitoring market trends

Active Projects

  • New aaa project
  • Content ecosystem analysis
  • Content growth strategy
  • Content matrix optimization
  • Audio asset integration across game modules
  • Wwise infrastructure optimization
  • Dynamic mixing system design

Hiring Activity

Accelerating25 roles · 15 in 30d

Department

Design
19
Sales
2
Engineering
1
Marketing
1
Ops
1

Seniority

Senior
21
Director
1
Junior
1
Mid
1

Notable leadership hires: Rigging Director

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About Infold Games

Infold Games is an international game studio headquartered in Singapore, operating as a rebranded business entity launched in August 2022 to drive global expansion of game franchises. The studio develops and operates multiple titles simultaneously, including live-service games in the Love series and new AAA projects in closed and open beta across North America, Japan, and other regions. With 1,001–5,000 employees, Infold Games maintains production and publishing operations across multiple countries, supported by a technology stack spanning game engines (Unreal Engine 5), 3D creation tools (Maya, ZBrush, Substance Painter), audio middleware (Wwise), web platforms (React, Angular, TypeScript), and operational infrastructure (Proxmox VE, Grafana, Zabbix). The organization is actively scaling design and production teams to meet content and growth demands.

HeadquartersSingapore
Company Size1,001–5,000 employees
Hiring MarketsChina, Japan, United States, South Korea, Singapore

Frequently Asked Questions

What game engine does Infold Games use?

Infold Games develops on Unreal Engine 5, paired with production tools including ZBrush, Maya, and Substance Painter for 3D content creation, and Wwise for audio middleware integration.

What is Infold Games working on?

Current projects include a new AAA title, content ecosystem analysis and optimization, and Wwise audio infrastructure work including dynamic mixing system design across game modules.

How this profile is built

Infold Games's technology stack, projects, and hiring signals are inferred from public hiring and company data — career pages, public listings, and company web presence — then clustered and de-duplicated. Figures are estimates that refresh over time. Read our full methodology →

This is not an official vendor or customer list. It is a technology-adoption signal inferred from public data, intended for B2B research.