Mobile games and productivity apps at scale, powered by ML infrastructure
iKame Global operates a portfolio of mobile games and apps with hundreds of millions of users across Android and iOS. The tech stack reveals dual priorities: a mature native mobile foundation (Android, Swift, Jetpack Compose, UIKit) paired with growing ML infrastructure (Kubeflow, MLflow, Argo CD, Prometheus). Active adoption of Blender and Midjourney signals a push into generative AI workflows for content creation—reinforced by ongoing projects in AI platform development and video production—while internal pain points (scaling AI workloads, reducing compute cost) indicate they're optimizing for efficiency as ML workloads grow.
iKame Global is a Vietnam-based mobile game and application developer founded in 2014. The company publishes titles including a car racing game (100M+ users), farming simulation (50M+ users), and puzzle game (50M+ users), alongside productivity applications like document editing and TV remote control apps serving 40–50M users each. Engineering is concentrated in Vietnam with hiring expanding into Thailand and Philippines. The org is actively scaling design, marketing, and product functions alongside engineering, with current hiring velocity accelerating. Core technical work spans native mobile development (Android/iOS), game engine work (Unity, C#), and ML systems for personalization and operations.
iKame uses Android and Swift for native mobile, Jetpack Compose and SwiftUI for UI, Unity and C# for game development, and Kubeflow + MLflow + Argo CD for ML infrastructure. They're adopting Blender and Midjourney for content creation.
Active projects include mobile game development (Unity for Android/iOS), AI platform and ML pipeline deployment, liveops strategy, video production for app marketing, UI design, and internal systems (HRM platform, OKRs tool).
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