Competitive mobile gaming platform powering cash and social tournaments
Skillz runs a mobile competition platform whose multi-cloud stack (AWS, Azure, GCP on Kubernetes) and real-time layer (WebSockets, Redis, Memcached) reflect the demands of live tournament hosting. Job posts point to pressure on infrastructure scale and cloud costs, alongside a React Native SDK build. Marketing-led hiring, with incrementality testing and market intelligence work, shows a push to prove spend efficiency.
Skillz operates a mobile games platform that lets developers add social and competitive tournament play to their titles. Founded in 2012 and headquartered in Las Vegas, NV, it is a public company with 51–200 employees. The platform serves both game developers integrating its SDK and the players competing in tournaments. Skillz sits within the FIRY technology portfolio, where it focuses on competitive mobile gaming and trusted player experiences.
Skillz uses AWS, Azure and GCP with Kubernetes, Go, Java and TypeScript, React and React Native, Unity and C#, Swift and Kotlin, plus Snowflake, MySQL, PostgreSQL, DynamoDB, MongoDB and Redis.
Skillz is headquartered in Las Vegas, Nevada, United States. It was founded in 2012, is publicly traded, and current hiring activity also includes Peru.
Skillz is pursuing cloud spend reduction, React Native SDK development, frontend architecture evolution, incident response improvements, a gaming compliance function and a voice of the player program.
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Skillz's technology stack, projects, and hiring signals are inferred from public hiring and company data — career pages, public listings, and company web presence — then clustered and de-duplicated. Figures are estimates that refresh over time. Read our full methodology →
This is not an official vendor or customer list. It is a technology-adoption signal inferred from public data, intended for B2B research.