echoloc

thatgamecompany Tech Stack

Artistically crafted multiplayer games with live operations at global scale

Entertainment Providers Santa Monica, California 51–200 employees Founded 2006 Privately Held

thatgamecompany operates a full stack for live games: Node.js + Next.js + TypeScript frontends, PostgreSQL + MongoDB + Redis persistence, AWS + GCP infrastructure, and Kubernetes orchestration. The tech shape reveals a company managing real-time multiplayer servers, terabyte-scale telemetry, and zero-downtime deployments—typical of live-service games. Hiring skews heavily toward marketing (16 roles) and engineering (11), with senior staff dominating, suggesting maturation of both player acquisition and backend complexity.

Tech Stack 106 technologies

Core StackNode.js Next.js TypeScript React PostgreSQL Redis MongoDB AWS Datadog Prometheus GitLab Kubernetes Terraform Python Go Linux C++ Java Kotlin Git GCP Serverless CI/CD bash Erlang X YouTube Discord TikTok Android+76 more

What thatgamecompany Is Building

Challenges

  • Zero downtime backend systems
  • Operational bottlenecks
  • Handling terabytes of data per day
  • Reducing friction in live deploys
  • Complex collaboration structure
  • Inefficient accounting processes
  • Performance bottlenecks
  • Frame-rate drop
  • Standardizing content release process
  • Scaling ai capabilities

Active Projects

  • Sky: children of the light marketing
  • Live updates
  • Regional publishing initiatives
  • Real-time multiplayer game server system
  • Creative localisation
  • Live operations platform
  • Improving internal design tools
  • Ugc content management
  • Optimization projects within custom game engine
  • Android performance testing pipeline

Hiring Activity

Steady40 roles · 15 in 30d

Department

Marketing
16
Engineering
11
Design
6
Data
2
Finance
1
Ops
1
Product
1
Research
1

Seniority

Senior
18
Mid
11
Intern
5
Lead
3
Junior
1
Manager
1
Company intelligence

Find more companies like thatgamecompany by tech stack, pain points and active projects

Get started free

About thatgamecompany

thatgamecompany designs and develops video games with artistic intent, focused on creating experiences that foster human connection. The company operates live games across multiple platforms—PC, mobile (Android), and console—supported by a real-time multiplayer backend and live operations platform. Founded in 2006 and based in Santa Monica, the studio is 51–200 people, recruiting across the United States, China, Japan, and Singapore. Current priorities include optimizing game performance, standardizing content release workflows, and scaling real-time multiplayer infrastructure to handle global concurrent players.

HeadquartersSanta Monica, California
Company Size51–200 employees
Founded2006
Hiring MarketsUnited States, China, Japan, Singapore

Frequently Asked Questions

What tech stack does thatgamecompany use?

Node.js, Next.js, TypeScript, React, PostgreSQL, MongoDB, Redis, Kubernetes, Terraform, AWS, GCP, Datadog, Prometheus, and custom C++ game engine. CI/CD via GitLab and Git.

What is thatgamecompany working on?

Live multiplayer game servers, live operations platform, real-time backend optimization, Android performance testing, content management for user-generated content, and creative localization for regional markets.

Similar Companies in Entertainment Providers

Other companies in the same industry, closest in size