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Nex Tech Stack

Motion-based gaming console merging physical play with digital experiences

Entertainment Providers San Jose, CA 51–200 employees Founded 2017 Privately Held

Nex builds the Playground console, a motion-capture gaming device that tracks body movement to drive interactive play experiences. The tech stack—Unity, C#, Android, Kubernetes, AWS/GCP, plus specialized graphics tools (VFX Graph, Shader Graph, Blender, Maya, ZBrush)—reveals a graphics-heavy, multi-platform engineering operation. Active hiring across engineering, design, and product (accelerating velocity) paired with projects spanning backend scaling, ML training pipelines, and game launches indicates Nex is transitioning from launch phase into production operations, managing both the device platform and e-commerce / subscription infrastructure needed to reach families at scale.

Tech Stack 35 technologies

Core StackShopify Stripe AWS .NET Node.js Python Docker Kubernetes C# Kotlin JavaScript NetSuite Linux Figma Adobe Photoshop Go Unity GCP CI/CD OAuth VFX Graph Shader Graph Excel Android Spine 2D GPU Blender Maya ZBrush Clip Studio Paint+5 more

What Nex Is Building

Challenges

  • Market access
  • Scaling production globally
  • Bottlenecks of game developers
  • Compliance with sales and use tax regulations
  • Coordinating game launches
  • Process improvements through technology and automation
  • Scalability challenges
  • Expanding infrastructure
  • Scaling backend for millions of devices
  • Regulatory risk

Active Projects

  • Playground ux
  • Scalable backend services for e‑commerce, subscriptions, and content delivery
  • Playtesting sessions for nex's upcoming game releases
  • Training pipelines for machine learning research
  • New games
  • Image processing ml integration
  • Customer-facing products and commerce tools
  • Marketing site stack
  • Playtesting unreleased games
  • New product launches

Hiring Activity

Accelerating55 roles · 30 in 30d

Department

Engineering
20
Design
15
Product
6
Finance
3
Ops
3
Content
2
Data
1
Executive
1

Seniority

Mid
19
Senior
17
Intern
9
Junior
5
Manager
5
Director
1
Lead
1

Notable leadership hires: Art Director

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About Nex

Nex is a San Jose–based gaming hardware and software company founded in 2017, building the Playground console—a motion-based gaming system that uses vision and AI to track natural body movement and blend digital play with physical spaces. The device runs games spanning fitness, sports, education, and licensed IP (collaborations with Hasbro and Sesame Workshop). The product reaches families across all ages and includes privacy-forward design (kidSAFE+ COPPA certified). Nex operates across 51–200 employees, with active hiring in the United States and China. The business model combines hardware sales (via Shopify and Stripe), subscription and content delivery services (NetSuite for backend commerce), and ongoing game releases.

HeadquartersSan Jose, CA
Company Size51–200 employees
Founded2017
Hiring MarketsChina, United States

Frequently Asked Questions

What tech stack does Nex use?

Nex builds on Unity, C#, .NET, and Node.js for core game and backend systems, deployed on AWS and GCP with Kubernetes orchestration. Graphics pipelines use VFX Graph, Shader Graph, Blender, Maya, and ZBrush. Android powers device software; payments and commerce run on Shopify, Stripe, and NetSuite.

What is Nex working on?

Active projects include Playground UX refinement, scalable backend services for e-commerce and content delivery, ML training pipelines for image processing, new game releases and playtesting, and customer-facing commerce tools.

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