Nex builds the Nex Playground, a camera-based console where players control games with body movement. The stack pairs Unity, C#, VFX Graph and Shader Graph with AOSP, Kotlin, Perfetto and hardware-in-the-loop testing, plus PyTorch and TensorFlow, a sign it owns the full chain from Android OS to on-device vision models. Accelerating, design-heavy hiring across Asia, the US and France points to a growing game slate alongside scale-up of hardware production.
Notable leadership hires: Art Director
Nex is a privately held company founded in 2017 and headquartered in San Jose, California, with 51–200 employees. Its main product is Nex Playground, a console that uses AI and computer vision to turn natural body movement into game input. The catalog spans sports, fitness and educational titles aimed at families with players of all ages. The company holds kidSAFE+ COPPA certification for child privacy. Its team builds games, the device's Android-based operating system, and web account services.
Nex uses Unity, C#, C++, Python, Kotlin, AOSP, PyTorch, TensorFlow, Go, TypeScript, Node.js, React and GCP, plus Perfetto, Systrace and hardware-in-the-loop for device performance testing.
Nex is hiring in China, the United States, Japan, South Korea, Singapore and France, with demand concentrated in engineering and design and hiring velocity accelerating.
Projects include an anime-inspired sports game for Nex Playground, pre-production of new games, Android OS UI/UX design, real-time gameplay VFX, artist workflow tooling and data collection pipelines.
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Nex's technology stack, projects, and hiring signals are inferred from public hiring and company data — career pages, public listings, and company web presence — then clustered and de-duplicated. Figures are estimates that refresh over time. Read our full methodology →
This is not an official vendor or customer list. It is a technology-adoption signal inferred from public data, intended for B2B research.