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Company profile

Absurd Ventures Tech Stack

Story-driven studio building an open-world game alongside film, audio and comics

Entertainment Providers Santa Monica, California 51–200 employees Privately Held

Absurd Ventures is a Santa Monica entertainment company whose job posts point to an open-world game built in Unreal Engine 5, with C++, Lua, Wwise and MotionBuilder at the core of the stack. Hiring leans on design and engineering with a heavy share of lead and principal roles, and recurring pain points around audio pipeline scale, memory limits and character art throughput suggest a AAA-scale production ramping up.

Tech Stack 62 technologies

Core StackJira Confluence Adobe Premiere Pro C++ Python Sketch Figma JavaScript C# Node.js Jenkins DaVinci Resolve Unreal Engine Lua Pro Tools Reaper Ableton Live Wwise ShotGrid Unreal Engine 5 MEL Adobe XD Maya TeamCity ZBrush Substance 3D Painter MotionBuilder Marvelous Designer Behavior Trees 3ds Max+32 more

What Absurd Ventures Is BuildingChallenges and projects from their job posts

◆Challenges

  • Scaling and optimizing game audio pipelines
  • Performance and memory constraints
  • Scaling the character art pipeline
  • Balancing visual quality with gameplay
  • Streamlining content pipelines and toolchain integration

▲Active Projects

  • Open-world IP mission design
  • Open-world audio pipeline and custom audio tools
  • Unreal Engine 5 cinematic sequences and Blueprint logic
  • Locomotion, traversal and combat animation
  • Audio and motion capture automation tools
  • Narrative implementation in writing tools

Hiring Activity

Steady15 roles · 3 in 30d

Department

Design
5
Engineering
5
Creative
2
Art
1
Operations
1

Seniority

Lead
4
Junior
3
Mid
2
Principal
2
Senior
2
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About Absurd Ventures

Absurd Ventures is a privately held entertainment company that develops original stories across video games, live-action and animated film and TV, audio fiction, books and comics. Its properties span a sci-fi thriller universe, a crime fiction universe and a comedy satire universe, with animation projects slated for 2026. The company employs 51–200 people, is headquartered in Santa Monica, California, and runs an additional studio in Marin, CA. Production work runs on game, audio and VFX tools including Unreal Engine, Maya, ZBrush, Pro Tools and ShotGrid.

HeadquartersSanta Monica, California
Company Size51–200 employees
Hiring MarketsUnited States

Frequently Asked Questions

What game engine does Absurd Ventures use?

Absurd Ventures builds with Unreal Engine 5, using C++, Lua and C# alongside Blueprint logic for cinematic events and behavior trees for gameplay systems.

Is Absurd Ventures hiring game developers?

Yes. Hiring is steady and concentrated in design and engineering, with additional creative, art and operations roles, many at lead and principal level, all in the United States.

What is Absurd Ventures working on?

Job posts reference an open-world game: audio pipelines, Unreal Engine 5 cinematics, locomotion and combat animation, mission design and motion capture automation tools.

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How this profile is built

Absurd Ventures's technology stack, projects, and hiring signals are inferred from public hiring and company data — career pages, public listings, and company web presence — then clustered and de-duplicated. Figures are estimates that refresh over time. Read our full methodology →

This is not an official vendor or customer list. It is a technology-adoption signal inferred from public data, intended for B2B research.