Game co-development, porting, engineering and art production partner
Devoted Studios is an external development partner for game studios, covering engineering, co-development, porting and 2D/3D art. Beyond Unreal Engine 5, C++ and Maya, the stack shows a serious AWS backend practice (ECS, EKS, Lambda, DynamoDB, Terraform, CDK), pointing to live-service backend work for clients. Adoption of n8n and a sales/marketing-heavy hiring mix suggest a push to automate go-to-market and grow account revenue.
Devoted Studios provides outsourced game development services to other studios, including engineering, co-development, full porting and end-to-end art production. Founded in 2018 and headquartered in Los Angeles, California, the privately held company has 201–500 employees. It works with distributed teams and hires across the United States, Brazil, Mexico, Canada and Ukraine. Its tooling spans Unreal Engine, Maya, 3ds Max, Lua and C++ for game work, plus performance profilers such as RenderDoc, NVIDIA Nsight and Unreal Insights.
Unreal Engine 5, C++, Lua, Maya and 3ds Max for game work, plus AWS (ECS, EKS, Lambda, DynamoDB), Terraform and CDK for backend infrastructure, with Jira and Tempo for project tracking.
Devoted Studios is headquartered in Los Angeles, California, and hires in the United States, Brazil, Mexico, Canada and Ukraine.
Yes, and hiring is accelerating, spread across engineering, sales and marketing with design, product and security roles, weighted toward senior, lead and director levels.
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Devoted Studios's technology stack, projects, and hiring signals are inferred from public hiring and company data — career pages, public listings, and company web presence — then clustered and de-duplicated. Figures are estimates that refresh over time. Read our full methodology →
This is not an official vendor or customer list. It is a technology-adoption signal inferred from public data, intended for B2B research.