Nexon America operates a portfolio of live multiplayer titles—MapleStory, Dungeon Fighter Online, Mabinogi—with a tech stack built around C++, Jira, and TestRail, indicating a mature engineering operation managing long-lived game services. Active hiring spans engineering, marketing, product, and design roughly equally, but velocity is minimal (2 roles in 30 days), suggesting the org is stable rather than scaling. The project mix skews heavily toward marketing activation and content operations—co-marketing, influencer programs, offline campaigns, promotion videos—revealing a business focused on player acquisition and retention rather than platform innovation.
Nexon America is a US-based subsidiary of Nexon, a public game publisher headquartered in El Segundo, California. The company develops and operates free-to-play multiplayer titles with a global player base, spanning PC, console, and mobile platforms. The internal pain-point list—player retention, monetization, ticket resolution, and player satisfaction—reflects the operational reality of live-service games: sustained engagement and support infrastructure are as critical as content. With 201–500 employees in the US office and a global parent company exceeding 6,500 staff, Nexon America functions as both a development and localization hub for Western markets.
C++, Jira, TestRail, Google Workspace, Microsoft Office, and Iterable. Social distribution relies on Instagram, TikTok, YouTube, X, and Meta.
Yes. Engineering roles represent 4 of 17 active postings, mostly mid-level and senior positions. Hiring is limited to the United States.
El Segundo, California. The company was founded in 2005 and is now part of a public parent company with over 6,500 global employees.
Other companies in the same industry, closest in size