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Million Victories Tech Stack

Mobile MMO studio scaling live backend and player acquisition

Computer Games Lyon, Auvergne Rhône Alpes 11–50 employees Founded 2017 Partnership

Million Victories operates a live multiplayer mobile game with over 1 million downloads and 200K monthly players, backed by an engineering-heavy hiring push (7 of 12 open roles are technical). The stack—Node.js, GCP/AWS/Azure, MongoDB, Redis, Pub/Sub, BigQuery, dbt—reflects a distributed backend focused on real-time matchmaking and low-latency services; active projects around MMO architecture, game state, and scalable microservices signal they're moving from single-region to global-scale operations. Leadership is concurrently building out data capabilities (forecasting, ROAS optimization, A/B testing infrastructure) and a CTO-level technical strategy role, indicating deliberate engineering maturation ahead of a second game launch.

Tech Stack 25 technologies

Core StackC# Node.js AWS Terraform MongoDB Redis Tableau BigQuery dbt Python Figma Adobe Illustrator After Effects Adobe Creative Cloud Unity Unity Addressables Google Play Git GCP Azure Pub/Sub Looker Studio SQL TestRail Photoshop

What Million Victories Is Building

Challenges

  • High performance scalability
  • Low latency services
  • Scaling game engine for growth
  • Managing technical risks
  • Optimizing studio efficiency
  • Performance constraints for live game
  • Scalability and low latency
  • High stability production
  • Optimizing acquisition spend
  • Improving roas predictions

Active Projects

  • Mmo mobile live backend architecture
  • Matchmaking and game state services
  • Support a/b testing and feature iteration
  • Three-year technical strategy for game scaling
  • Implementation of tools and pipelines
  • Technical innovation strategy and tax credit funding
  • Scalable low-latency backend services
  • Forecast player behavior and build dashboards
  • Optimize acquisition spend and improve roas predictions
  • Matchmaking service

Hiring Activity

Accelerating10 roles · 9 in 30d

Department

Engineering
7
Design
3
Data
2

Seniority

Senior
8
Mid
3
C-Level
1

Notable leadership hires: Chief Technical Officer

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About Million Victories

Million Victories is a game studio founded in 2017 in Lyon, France, with 32 employees across engineering, design, and data. Their flagship title is Million Lords, a multiplayer mobile game with established player communities in the US, France, UK, Germany, Brazil, Spain, and Turkey. The studio is actively scaling the live backend for Million Lords while developing a second title. Current hiring focuses on senior engineers, technical leadership, and data roles—all concentrated in France—reflecting rapid expansion of backend infrastructure and analytics capabilities.

HeadquartersLyon, Auvergne Rhône Alpes
Company Size11–50 employees
Founded2017
Hiring MarketsFrance

Frequently Asked Questions

What is Million Victories' tech stack?

Backend: Node.js, MongoDB, Redis, GCP, AWS, Azure. Game engine: Unity with C#. Analytics and data: BigQuery, dbt, Tableau, Looker Studio. DevOps: Terraform, Git. QA: TestRail. Design: Figma, Photoshop, Illustrator, After Effects.

How many players does Million Lords have?

Million Lords has over 1 million downloads and 200K monthly active players, with the largest communities in the US, France, UK, Germany, Brazil, Spain, and Turkey.

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