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Scorewarrior Tech Stack

4X strategy game studio scaling Total Battle globally with data-driven monetization

Computer Games Limassol, Cyprus 51–200 employees Founded 2015 Privately Held

Scorewarrior is a full-cycle game development studio focused on Total Battle, a 4X strategy title. The tech stack reveals a data-heavy operation: Python, PostgreSQL, ClickHouse, and ML libraries (scikit-learn, XGBoost, LightGBM, TensorFlow, PyTorch) sit alongside game engines (Cocos2d-x, C++), signaling heavy investment in player behavior modeling and monetization optimization. Active projects confirm this—media mix modeling, A/B testing, predictive payment models, and monetization features for mid-high tier players are parallel development tracks.

Tech Stack 107 technologies

Core StackPython Pandas NumPy Tableau ClickHouse scikit-learn pandas TensorFlow PyTorch PostgreSQL Redis Docker GitLab CI/CD Grafana C++ SQL SciPy Statsmodels XGBoost LightGBM Meta Google Apple C++20 Boost.Asio CMake Google Cloud Spanner Conan TeamCity Cocos2d-x+74 more
AdoptingPython

What Scorewarrior Is Building

Challenges

  • High quality of endgame features
  • Eliminating technical debt
  • Technical design for in-game features
  • Performance and scalability improvement
  • Legacy code refactoring
  • Ensuring quality and flexibility for game features
  • Ease of development
  • Improving code quality
  • Optimizing marketing strategies
  • Improving media mix modeling

Active Projects

  • Endgame features for total battle
  • Total battle mmo 4x strategy game
  • Core modules development
  • Media mix modelling project
  • A/b testing analysis
  • Monetization features for mid- and high-level players
  • Ad network beta testing
  • Sharded system for horizontal scaling
  • Predictive models for user payment behavior
  • Core backend component development

Hiring Activity

Steady120 roles · 40 in 30d

Department

Engineering
78
HR
14
Marketing
10
Data
5
Ops
3
Legal
2
Support
2

Seniority

Senior
75
Mid
20
Lead
12
Manager
6
Junior
1
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About Scorewarrior

Scorewarrior builds and operates Total Battle, a multiplayer 4X strategy game launched in 2017. The company started in 2015 as a third-party game publisher in Cyprus, then shifted to full-cycle development starting in 2016. By 2021–2022, they merged publishing operations (finance, legal, marketing, community, support) with an in-house development team (engineers, designers, artists). The studio operates two offices in Limassol and is now scaling the game globally. Active development covers endgame features, core backend components, and monetization mechanics for established players.

HeadquartersLimassol, Cyprus
Company Size51–200 employees
Founded2015
Hiring MarketsBelarus, Cyprus, Georgia, Serbia, Kazakhstan, Belgium, Latvia, Poland

Frequently Asked Questions

What tech stack does Scorewarrior use for game development?

Cocos2d-x and C++20 for game engine; Python, PostgreSQL, and ClickHouse for backend; scikit-learn, XGBoost, LightGBM, TensorFlow, PyTorch for player analytics and monetization modeling; Docker, GitLab CI/CD, TeamCity for deployment.

What is Scorewarrior working on?

Primary focus: endgame content and features for Total Battle, including monetization mechanics for mid- and high-level players. Infrastructure: sharded systems for horizontal scaling, core backend module development, legacy code refactoring. Analytics: media mix modeling, A/B testing, predictive models for user payment behavior.

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