Game development services and VFX studio with embedded security research
Magic Media is a game development services studio (full-cycle dev, art, VFX, porting) operating across 501–1,000 employees in Dublin with distributed teams across Eastern Europe, South America, and Australia. The tech stack reveals a dual operating model: Maya, MotionBuilder, Unreal, and Unity for production work sit alongside reverse-engineering tools (IDA, Ghidra, dnSpy, Frida, apktool, JADX) and network security utilities (Wireshark, Burp Suite, mitmproxy)—signaling an internal security/research function building custom tooling for game network protocols and client-side protection analysis.
Magic Media provides game development outsourcing and co-development services to AAA and indie studios. The company handles full-cycle production (design, engineering, art, animation, VFX, porting, testing, trailers, cinematics) and has shipped work on titles including Cyberpunk 2077: Phantom Liberty, Call of Duty Modern Warfare Remastered, Remnant 2, and Fall Guys. The organization spans 18+ countries across Europe, South America, and Australia. Beyond external services, the company runs internal projects in reverse engineering, game network protocol analysis, and penetration testing tools—capabilities that may serve both internal quality assurance and external client support.
Production: Unreal Engine, Unity, Maya, MotionBuilder. Collaboration: Jira, Confluence, Shotgun, Slack, Microsoft Project. Security/Research: IDA, Ghidra, dnSpy, Frida, Burp Suite, Wireshark, mitmproxy. Languages: C++, C#, Python, Assembly.
18 countries: Ukraine, Brazil, Bulgaria, Portugal, Romania, Italy, Spain, Serbia, Poland, Germany, Turkey, Czechia, Chile, Australia, Peru, Argentina, Colombia, Greece.
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