Mobile gaming studio scaling live-ops and player retention systems
Tripledot is a 500-person mobile gaming company running 200+ active hiring roles across London, Warsaw, Barcelona, and Jakarta. The tech stack reveals a dual-engine operation: Unity and Unreal for game engines paired with AppLovin, Looker, and BigQuery for monetization and player analytics. Active projects center on loyalty systems, LTV prediction, and data platform foundations—signaling a shift from pure game development toward retention-driven operations and ad-tech infrastructure.
Notable leadership hires: Monetisation Director, Technical Director, Product Director, Art Director
Tripledot Studios develops and operates mobile games for hundreds of millions of players globally. Founded in 2017 by veterans from King, Facebook, and Product Madness, the studio combines game design expertise with live-ops scaling. The company operates regional offices across four continents and runs a portfolio-based model requiring continuous optimization of player engagement, conversion funnels, and ad spend. Core challenges include balancing game performance with feature velocity, maintaining end-to-end data visibility across player journeys, and managing the complexity of multi-currency loyalty ecosystems and VIP monetization tiers.
Tripledot's primary engines are Unity and Unreal Engine. Development spans C# and C++ for gameplay, with React Native for cross-platform tools. iOS and Android deployment uses native SDKs (Swift, Objective-C, Java).
Primary bases are UK, Poland, Spain, and Indonesia. Active recruiting also spans Germany, Lithuania, Serbia, Canada, Belarus, Cyprus, Ukraine, Montenegro, Australia, Georgia, and the United States.
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