Social sports gaming platform with free-to-play and loyalty rewards
Fliff operates a social sports gaming platform using a modern mobile-first stack (React Native, iOS, Android) paired with a Python/Django backend and Kafka for event streaming. The company is scaling distributed infrastructure for millions of concurrent users during peak sports windows—a constraint visible in their backend projects (low-latency services, real-time systems) and pain points (scaling, observability). Engineering dominance (42 of 61 active roles) and adoption of Kubernetes signal infrastructure maturity paired with ongoing scale challenges.
Notable leadership hires: Director of Compliance
Fliff is a social sports gaming platform headquartered in Philadelphia, founded in 2019. The product combines free-to-play gaming mechanics, fantasy sports elements, and social features, allowing sports fans to participate in promotional and loyalty-based games without real-money wagering. The platform serves millions of users with particular traffic spikes during major sporting events. Revenue comes from sponsorships, promotions, and in-game rewards tied to partner loyalty programs rather than direct betting. The company operates across 16 countries and maintains a lean organizational structure with strong engineering focus.
Fliff uses React Native, iOS, and Android for mobile clients; Python and Django for backend services; Kafka for event streaming; and Docker for containerization. The stack reflects a mobile-first, real-time infrastructure approach.
Fliff is headquartered in Philadelphia and hires across 16 countries: the United States, Bulgaria, Italy, Germany, Hungary, Slovenia, Lithuania, Latvia, Spain, Romania, Serbia, Netherlands, Czechia, Poland, Estonia, and Croatia.
Other companies in the same industry, closest in size