VFX studio building pipeline and automation tooling for feature films and episodic content
One of Us is a visual effects studio with a technical infrastructure built on Houdini, Maya, and Unreal Engine, backed by a deep Python/C++ stack (PyQt, Flask, Django, PostgreSQL, Kafka). Current hiring skews heavily toward senior engineering roles—9 of 13 open positions—focused on pipeline evaluation, workflow optimization, and automation tooling, signaling internal infrastructure maturation alongside creative output.
Notable leadership hires: FX Technical Director
One of Us is a London-founded visual effects and post-production studio operating since 2006. The company delivers visual effects, CGI, animation, and post-production services for feature films, episodic television, commercials, and immersive installations. In 2024, Basilic Fly Studio invested in the company, enabling resource and expertise sharing while both entities maintain independent brand identities. One of Us operates studios in London and Paris, with new locations planned for Bangalore (September 2025) and Los Angeles, serving a client base of visionary film and television directors.
Core tools: Houdini, Maya, ZBrush, Substance Painter, Unreal Engine, SpeedTree. Pipeline: Python, C++, PyQt, Flask, Django, PostgreSQL, Kafka, Docker, Kubernetes, GitLab CI/CD. Asset management: Perforce, ShotGrid, Alembic, FBX.
Headquarters in London, England. Open studios in Paris (since 2021). New locations opening in Bangalore (September 2025) and Los Angeles.
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One of Us's technology stack, projects, and hiring signals are inferred from public hiring and company data — career pages, public listings, and company web presence — then clustered and de-duplicated. Figures are estimates that refresh over time. Read our full methodology →
This is not an official vendor or customer list. It is a technology-adoption signal inferred from public data, intended for B2B research.