VFX studio building internal tools to streamline creative workflows
One of Us is a 400-artist visual effects studio expanding infrastructure across London and Paris. The tech stack—Python, Django, React, PostgreSQL, Kafka, Kubernetes, plus Maya and Houdini—reveals a dual-track operation: creative production tools (3D software, asset pipeline) running alongside developer-owned infrastructure (REST APIs, internal dashboards, CI/CD automation). Active work on pipeline evaluation and workflow optimization, combined with hiring focused on design and engineering (12 of 14 open roles), signals a shift toward internal tooling maturity as the studio scales beyond boutique sensibility.
Notable leadership hires: FX Technical Director
One of Us is a London and Paris–based visual effects and CGI studio founded in 2006, with approved vendor status across major studios. The operation spans concept through post-production, serving both film and long-form projects. The studio maintains artist capacity and infrastructure for over 400 creatives across both facilities. The tech footprint includes motion-design software (Maya, Houdini, ZBrush, Substance Painter), backend infrastructure (PostgreSQL, Kafka, Kubernetes, Docker), and internal application layers (Flask, Django, React). Current focus centers on CG pipeline evaluation, dailies workflows, and reducing iteration cycles.
Core stack includes Houdini, Maya, ZBrush, Substance Painter for 3D/VFX; Python, Django, Flask, React for internal tools; PostgreSQL, RabbitMQ, Kafka for data and messaging; Docker, Kubernetes, GitLab CI/CD for infrastructure; and Terraform, Salt for configuration management.
Active projects include internal dashboard applications, REST API integrations, CG pipeline evaluation and improvement, and CG dailies and rounds workflows. Current pain points center on reducing iteration cycles, workflow bottlenecks, and identifying pipeline blockers.
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