echoloc

One of Us Tech Stack

VFX studio building pipeline and automation tooling for feature films and episodic content

Animation and Post-production London, England 201–500 employees Founded 2006 Privately Held

One of Us is a visual effects studio with a technical infrastructure built on Houdini, Maya, and Unreal Engine, backed by a deep Python/C++ stack (PyQt, Flask, Django, PostgreSQL, Kafka). Current hiring skews heavily toward senior engineering roles—9 of 13 open positions—focused on pipeline evaluation, workflow optimization, and automation tooling, signaling internal infrastructure maturation alongside creative output.

Tech Stack 31 technologies

Core StackPython GitLab C++ Flask Django React PostgreSQL RabbitMQ Kafka Docker Kubernetes GitLab CI/CD Terraform Miro Houdini Maya SpeedTree ZBrush Substance Painter PyQt Unreal Engine Alembic FBX ShotGrid Perforce Vault Salt MEL Google Chat Gmail+1 more

What One of Us Is Building

Challenges

  • Workflow optimisation
  • Blocker resolution
  • Securing new projects
  • Meeting tax credit estimates
  • Managing client expectations

Active Projects

  • Pipeline evaluation
  • Workflow optimisation
  • Automation tooling

Hiring Activity

Accelerating15 roles · 10 in 30d

Department

Engineering
9
Design
3
Executive
1

Seniority

Senior
11
Director
2

Notable leadership hires: FX Technical Director

Company intelligence

Find more companies like One of Us by tech stack, pain points and active projects

Get started free

About One of Us

One of Us is a London-founded visual effects and post-production studio operating since 2006. The company delivers visual effects, CGI, animation, and post-production services for feature films, episodic television, commercials, and immersive installations. In 2024, Basilic Fly Studio invested in the company, enabling resource and expertise sharing while both entities maintain independent brand identities. One of Us operates studios in London and Paris, with new locations planned for Bangalore (September 2025) and Los Angeles, serving a client base of visionary film and television directors.

HeadquartersLondon, England
Company Size201–500 employees
Founded2006
Hiring MarketsIndia, United Kingdom, France

Frequently Asked Questions

What tech stack does One of Us use for VFX?

Core tools: Houdini, Maya, ZBrush, Substance Painter, Unreal Engine, SpeedTree. Pipeline: Python, C++, PyQt, Flask, Django, PostgreSQL, Kafka, Docker, Kubernetes, GitLab CI/CD. Asset management: Perforce, ShotGrid, Alembic, FBX.

Where does One of Us have studios?

Headquarters in London, England. Open studios in Paris (since 2021). New locations opening in Bangalore (September 2025) and Los Angeles.

Similar Companies in Animation and Post-production

Other companies in the same industry, closest in size

How this profile is built

One of Us's technology stack, projects, and hiring signals are inferred from public hiring and company data — career pages, public listings, and company web presence — then clustered and de-duplicated. Figures are estimates that refresh over time. Read our full methodology →

This is not an official vendor or customer list. It is a technology-adoption signal inferred from public data, intended for B2B research.