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Vizrt Tech Stack

Live broadcast and video production platform with real-time graphics and studio automation

Software Development London 501–1,000 employees Privately Held

Vizrt builds broadcast and video creation software spanning real-time 3D graphics, studio automation, and end-to-end production workflows. The tech stack—C++, OpenGL, Qt, .NET, Docker, Kubernetes on AWS—reflects a mature, graphics-heavy engineering foundation. Active adoption of Vulkan signals investment in rendering performance. Projects cluster around NDI go-to-market, real-time graphics control, and support health monitoring, while pain points center on balancing release velocity against quality and reducing customer downtime—typical tensions in complex, mission-critical broadcast tooling.

Tech Stack 20 technologies

Core StackSalesforce C++ GitHub Actions .NET C# ASP.NET Vue TypeScript Docker Kubernetes AWS NDI Microsoft Dynamics 365 Business Central Excel Google Sheets OpenGL CMake Qt
AdoptingVulkan

What Vizrt Is Building

Challenges

  • Balancing speed to market with quality
  • Reducing customer downtime
  • Identifying misconfigurations
  • Complex evolving product ecosystem
  • Escalating licensing gaps
  • Improving support efficiency
  • Minimizing customer downtime
  • Reduced production complexity
  • Retaining baseline revenue
  • Expanding solutions footprint

Active Projects

  • Training follow-up
  • Proactive system validation
  • Support health monitoring
  • 30/60-day proactive check-ins
  • Go-to-market strategy for ndi products
  • Functional solution demonstrations
  • Product launches end-to-end campaign execution
  • Real-time graphics control
  • Vertical-specific use cases development
  • Strategic account plans for top 50 accounts

Hiring Activity

Accelerating30 roles · 20 in 30d

Department

Support
9
Sales
7
Product
5
Engineering
4
Marketing
3
Finance
2

Seniority

Senior
15
Mid
10
Manager
3
Junior
1
Lead
1
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About Vizrt

Vizrt develops broadcast graphics, studio automation, and video production software used across live television, sports, and digital media. The platform reaches over 4.5 billion people daily through broadcaster and content-creator deployments. The company serves a range of customers from podcasters to major broadcasters and brands, offering capabilities including real-time 3D graphics, virtual advertising replacement, sports analysis, and media asset management. Current hiring is support-and-sales-led (16 of 30 open roles), with geographic spread across Norway, the UK, Sweden, the US, UAE, India, Austria, Thailand, France, and Spain.

HeadquartersLondon
Company Size501–1,000 employees
Hiring MarketsNorway, United Kingdom, Sweden, United States, United Arab Emirates, India, Austria, Thailand

Frequently Asked Questions

What technology does Vizrt use to build its broadcast software?

Vizrt's core stack includes C++, OpenGL, Qt, .NET, and ASP.NET, deployed on Docker and Kubernetes across AWS. The company is actively adopting Vulkan, indicating a shift toward more efficient graphics rendering for broadcast workloads.

What is Vizrt working on?

Active initiatives include NDI product go-to-market, real-time graphics control features, support health monitoring, customer proactive check-ins (30/60-day cadence), and vertical-specific use case development targeting top 50 strategic accounts.

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