Live sports graphics platform with real-time video augmentation
TGI Sport operates a tech-led sports media business centered on live graphics augmentation — their stack is heavily weighted toward video delivery (DASH, WebGL, Canvas, ExoPlayer) and real-time rendering (WebGPU, Vulkan, OpenGL ES). The project list reveals a push toward frame-accurate virtual overlays and non-linear AR systems, while engineering hiring (4 of 6 recent roles) signals they're scaling the platform layer rather than sales.
TGI Sport combines sports media production expertise with proprietary technology for live event augmentation. The company delivers virtual graphics overlays, digital board replacement, and fan-experience tools for broadcast and stadium environments. Their platform architecture ingests live video streams, applies real-time graphics and AR effects at broadcast quality, and outputs across web, mobile (iOS/Android), and streaming protocols. Customers are sports leagues, broadcasters, and event operators in North America and the United Kingdom.
DASH streaming protocol, WebGL/WebGPU for rendering, ExoPlayer for Android playback, and Widevine/PlayReady for content protection. Backend runs on AWS (Lambda, RDS) with ffmpeg for encoding.
Real-time synchronization in live streams, Android device performance optimization, and maintaining broadcast-grade visual quality during graphics overlays.
Other companies in the same industry, closest in size
TGI Sport's technology stack, projects, and hiring signals are inferred from public hiring and company data — career pages, public listings, and company web presence — then clustered and de-duplicated. Figures are estimates that refresh over time. Read our full methodology →
This is not an official vendor or customer list. It is a technology-adoption signal inferred from public data, intended for B2B research.