Sports media tech for virtual broadcast ads and digital board replacement
TGI Sport is a New York-based sports media company pairing media rights and sponsorship expertise with virtual broadcast technology. Its stack goes well beyond a typical agency: WebGL, WebGPU, Vulkan, OpenGL ES, C++ and FFmpeg alongside Widevine and PlayReady DRM point to in-house video rendering and protected streaming engineering. Current hiring is minimal and limited to a sales director, signaling a commercial rather than technical push.
TGI Sport operates in sports media, combining technology with media rights and sports marketing capabilities. Its service areas include virtual broadcast solutions, digital board replacement, LED products, event production, marketing activation, motion graphics and fan experience. The company is privately held, headquartered in New York, and employs 201–500 people. Creative work runs on Adobe tools and Figma, while commercial operations use Salesforce.
TGI Sport uses C++, Node.js, TypeScript, WebGL, WebGPU, Vulkan, OpenGL ES, FFmpeg, ExoPlayer, Widevine and PlayReady, plus AWS, MySQL, Salesforce, Figma and Adobe Creative tools.
TGI Sport is headquartered in New York, New York, United States, and is a privately held company with 201–500 employees.
Hiring is currently minimal and concentrated in sales at the director level, focused on expanding commercial opportunities and media rights value.
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TGI Sport's technology stack, projects, and hiring signals are inferred from public hiring and company data — career pages, public listings, and company web presence — then clustered and de-duplicated. Figures are estimates that refresh over time. Read our full methodology →
This is not an official vendor or customer list. It is a technology-adoption signal inferred from public data, intended for B2B research.