Co-development studio for multiplayer games on major platforms
Rushdown Studios is a co-development partner focused on multiplayer and live-service games, built by veterans who shipped PUBG and other titles at scale. The stack spans .NET, Go, Rust, C++, and Unreal/Unity — a polyglot architecture typical of studios managing cross-platform backends and gameplay systems. Active hiring is concentrated in engineering (5 of 6 open roles), all mid-to-senior level, signaling they're scaling backend and live-ops capacity rather than expanding non-technical functions.
Rushdown Studios partners with AAA publishers to develop and support multiplayer games across Nintendo, Xbox, PlayStation, and Unreal Engine platforms. Founded in 2021 by engineers with a decade of AAA leadership experience, the studio maintains a majority presence in Saratoga Springs, NY with distributed US team members. Current work focuses on live-service backend features, new services development, and ongoing production support for shipped titles. The team combines gameplay engineering, backend infrastructure, and production expertise needed to ship and sustain online games at scale.
Rushdown uses .NET, Go, Rust, C++, Java, and Kotlin for backend and gameplay logic. Game engines are Unreal Engine and Unity. Cloud infrastructure spans AWS, Azure, and GCP. Data stores include PostgreSQL, MySQL, and SQL Server.
Headquartered in Saratoga Springs, NY, with the majority of the team based there and additional members distributed across the United States.
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