echoloc

Respawn Entertainment Tech Stack

AAA game studio shipping live-service and single-player titles

Computer Games San Fernando Valley, California 501–1,000 employees Founded 2010 Public Company

Respawn Entertainment is a 501–1,000-person game studio under Electronic Arts, built around Unreal Engine (including UE5), C++, and a pipeline of 3D asset tools (Maya, Blender, ZBrush). The hiring mix is heavily weighted toward design (28 roles) and senior-level talent (27 roles), reflecting active live-service expansion—projects span Apex Legends seasonal content and new legends, Star Wars Jedi: Fallen Order development, and technical work on VFX, cinematics, and NPC systems. Pain-point signals (technical debt, memory optimization, architectural scaling) suggest the studio is managing complexity across multiple concurrent live games while maintaining creative quality.

Tech Stack 15 technologies

Core StackC++ Maya Blender ZBrush Photoshop Unreal Engine Unreal Engine 5 Motion Builder FBX Autodesk Maya C/C++ Steam Xbox Series X C Windows

What Respawn Entertainment Is Building

Challenges

  • Scaling creative excellence
  • Technical debt
  • Optimize code and memory usage
  • Identify and fix bugs
  • Optimizing memory consumption and execution speed
  • Solving complex architectural issues

Active Projects

  • Npc animation state construction
  • Live events for apex legends
  • Star wars jedi: fallen order
  • Seasonal content
  • Blueprint creation for level sequence triggers
  • Develop new legend personalities
  • Sequencer-driven cinematics integration
  • Map expansions
  • New legends
  • Apex universe vfx

Hiring Activity

Accelerating45 roles · 35 in 30d

Department

Design
28
Engineering
12
Product
4

Seniority

Senior
27
Mid
13
Director
3
Intern
1

Notable leadership hires: Franchise Art Director

Company intelligence

Find more companies like Respawn Entertainment by tech stack, pain points and active projects

Get started free

About Respawn Entertainment

Respawn Entertainment was founded in 2010 by the original creators of the Call of Duty franchise and is now part of Electronic Arts. The studio develops multi-platform AAA titles including Apex Legends (live-service), Titanfall, Titanfall 2, Star Wars Jedi: Fallen Order, and Medal of Honor: Above and Beyond. Operations are headquartered in the San Fernando Valley, California, with hiring also active in the United States, Canada, and Peru. The studio's technology foundation is built on Unreal Engine and C++, with a mature art pipeline (Maya, Photoshop, Blender, ZBrush, Motion Builder) supporting character, environment, and cinematic production.

HeadquartersSan Fernando Valley, California
Company Size501–1,000 employees
Founded2010
Hiring MarketsPeru, United States, Canada

Frequently Asked Questions

What game engine does Respawn Entertainment use?

Unreal Engine, including Unreal Engine 5. The stack also includes C++ for core systems, with Maya, Blender, and ZBrush for 3D asset creation, and Photoshop for texturing and 2D work.

What countries does Respawn Entertainment hire in?

Peru, United States, and Canada. The majority of hiring is concentrated in North America, with emerging talent acquisition in South America.

Similar Companies in Computer Games

Other companies in the same industry, closest in size