Push Gaming develops HTML5 slot games for regulated gaming operators across Europe and Latin America. The tech stack reveals a dual operation: a creative pipeline (Pixi.js, Phaser, Canvas, Photoshop) powering game authorship, and a data + infrastructure layer (Python, TensorFlow, PyTorch, Snowflake, dbt, Apache Airflow) supporting player analytics and operator reporting. Active hiring in sales, data, and design—alongside projects centered on operator acquisition, prize-flex product expansion, and tax optimization—suggests a scaling phase focused on both content volume and compliance automation.
Notable leadership hires: Game Development Head
Push Gaming creates slot games for regulated online gaming operators, with headquarters in London and operations spanning the United Kingdom, Poland, Malta, Gibraltar, Isle of Man, and Brazil. Founded in 2010, the company operates at 201–500 employees and builds its games in HTML5 for mobile and multi-device play. The product portfolio includes a core slot game line, an emerging prize-flex product (currently being distributed and expanded within the operator base), and upcoming game releases. The business model centers on distributing games to established operators and acquiring new operator partnerships, while managing the tax and compliance complexity that comes with operating across multiple regulated jurisdictions.
Push Gaming uses Pixi.js and Phaser for HTML5 rendering, Canvas for graphics, Photoshop for art creation, and a backend built on Python, Snowflake, and PostgreSQL-compatible infrastructure with dbt for analytics transformations.
Push Gaming is headquartered in London and actively hires across the United Kingdom, Poland, Malta, Gibraltar, Isle of Man, and Brazil, reflecting its reach across European and Latin American regulated gaming markets.
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