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Peak Tech Stack

Mobile puzzle games with 400M+ players globally

Computer Games Istanbul, TR 51–200 employees Founded 2010 Privately Held

Peak develops casual puzzle games at significant scale—Toy Blast and Toon Blast have each reached hundreds of millions of players. The tech stack reveals a graphics-heavy pipeline (Unity, C#, Blender, Maya, After Effects) paired with backend infrastructure (AWS, Docker, Go, Redis, Elasticsearch) and marketing automation (Google Ads, Meta Ads). Active hiring skews toward marketing and design roles rather than engineering, while project work centers on video production for ad campaigns and marketing optimization—suggesting a shift toward performance-marketing efficiency as a growth lever.

Tech Stack 27 technologies

Core StackC# Java Adobe Illustrator After Effects Adobe Photoshop AWS Docker Go TypeScript Python Google Ads Meta Ads JavaScript Redis Elasticsearch Unity Photoshop Blender Maya Adobe After Effects SQL HackerRank Meta Google TikTok Spring Boot Memcached

What Peak Is Building

Challenges

  • Optimizing production pipeline
  • Reducing cloud costs
  • Enhancing security monitoring
  • Analyzing creative performance
  • Improving player support standards
  • Patterns in player requests
  • Scaling our games worldwide
  • Optimizing marketing campaigns

Active Projects

  • Transform marketing initiatives into videos
  • Product-related marketing videos
  • Finops
  • Designing marketing creatives for online advertising
  • Optimizing video production pipeline
  • Innovative marketing strategies for mobile games
  • Test and iterate marketing strategies
  • Build relationships with external partners

Hiring Activity

Steady25 roles · 8 in 30d

Department

Engineering
7
Marketing
7
Product
6
Design
4
Data
1
Support
1

Seniority

Junior
11
Intern
7
Mid
5
Senior
3
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About Peak

Peak is a mobile games studio founded in 2010 and based in Istanbul. The company operates two flagship titles—Toy Blast (launched 2015) and Toon Blast (launched 2017)—both casual puzzle games that achieved mainstream adoption across global markets. With more than 400 million players across both titles, Peak's operational focus spans game development, live operations, and player acquisition. The current hiring footprint (26 active roles) concentrates in Istanbul and prioritizes marketing, product, and design talent alongside core engineering, reflecting a mature product phase where marketing efficiency and creative iteration drive growth.

HeadquartersIstanbul, TR
Company Size51–200 employees
Founded2010
Hiring MarketsTurkey

Frequently Asked Questions

What tech stack does Peak use for game development?

Peak's stack centers on Unity and C# for game engines, Blender and Maya for 3D asset creation, and After Effects/Photoshop for animation and design. Backend runs on AWS with Docker, Go, Redis, and Elasticsearch. Marketing uses Google Ads and Meta Ads.

What is Peak currently working on?

Active projects focus on marketing infrastructure: video production pipelines for ad campaigns, creative performance analysis, and optimization of marketing strategies for mobile game acquisition. The company is also addressing cloud cost reduction and security monitoring.

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