Mobile game publisher scaling toward multiplayer strategy titles
LAPITOPA develops and publishes casual and hypercasual games for mobile, now pivoting toward strategy and live-ops. The tech stack spans Unity, Android/iOS, and cloud infrastructure (AWS, GCP, Azure, Kafka, Kubernetes), built for cross-platform delivery. Active hiring skews heavily toward design (3 roles) over engineering (2), with seniority concentrated in lead and senior positions — a pattern typical of studios scaling production while formalizing creative direction for a more complex game genre.
Notable leadership hires: Tech Lead
LAPITOPA is a privately held game studio and publisher founded in 2019, based in Limassol, Cyprus. The 2–10 person team creates mobile games targeting casual and hypercasual audiences, leveraging experience across multiple platforms. Current strategy involves expanding their portfolio into strategy titles with multiplayer live-ops mechanics, supported by a cloud-native architecture on AWS, GCP, and Azure. Development uses Unity across iOS and Android, with emerging cross-platform (web) builds under way.
LAPITOPA builds with Unity and Unity UI Toolkit. Current projects include UI/UX redesign work (Turbo Tank) and development of a full technical stack for a new strategy title.
LAPITOPA targets iOS and Android mobile, with ongoing work to expand to web. Infrastructure spans AWS, GCP, and Azure, using Kafka, Kubernetes, and Docker for live-ops scaling.
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