Mobile games studio scaling analytics and player acquisition across multi-million player base
Kolibri Games is a Berlin-based mobile games developer running a stack centered on Unity, AppLovin, and Meta for player acquisition and monetization, paired with a modern data layer (dbt, Looker, Apache Airflow, SQL). Active projects reveal a studio wrestling with idle-game mechanics—balancing economy design, preventing exploits, and optimizing monetization—while simultaneously building analytical infrastructure (data models, A/B testing, player segmentation). The hiring acceleration across design, engineering, and marketing, combined with explicit pain points around data quality and scalable foundations, suggests they're outgrowing ad-hoc analytics and moving toward product-driven decision-making.
Kolibri Games develops mobile games played by hundreds of millions of players globally, with a stated focus on the idle-game genre. The studio operates from Berlin-Mitte with 51–200 employees across design, engineering, marketing, data, and product functions. Their current portfolio includes an idle banking tycoon title and other established games. The company is actively hiring mid-level talent in design, engineering, and marketing, with accelerating velocity, indicating growth in both creative output and operational scaling.
Unity (game engine), AppLovin and Meta (player acquisition), Crashlytics (monitoring), plus a data stack: dbt, Looker, Apache Airflow, SQL, Python, and R for analytics and modeling.
Yes, 2 active engineering roles posted, with accelerating hiring velocity. Kolibri is actively recruiting across design, engineering, marketing, and data functions.
Berlin, Germany. The office is located in Berlin-Mitte. Hiring is currently Germany-based.
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