GRID operates live data infrastructure for esports betting and media, drawing from exclusive partnerships with major game publishers (Riot Games, KRAFTON, Ubisoft) and tournament organizers (BLAST). The tech stack—AWS, Kubernetes, PostgreSQL, Databricks, dbt—reflects a production data pipeline built for real-time velocity. Hiring is heavily weighted toward senior engineering (9 roles) and ops (8 roles), with active projects around live betting prediction systems, pre-match pricing automation, and ML pipeline maturity, suggesting GRID is shifting from raw data delivery toward monetized prediction products.
GRID provides official esports data feeds and infrastructure to betting operators, media platforms, and tournament organizers. The company licenses live in-game telemetry and match data sourced directly from publishers and competitive circuits, then surfaces that data via APIs and dashboards for odds calculation, live betting, and broadcast overlay. The product lines span real-time prediction systems, pre-match trading workflows, and post-match analytics. Operations span Berlin HQ plus distributed hiring across Europe and Brazil.
AWS, Kubernetes, PostgreSQL, Databricks, dbt, Python, Go, TypeScript, Prometheus, and Grafana. The stack indicates cloud-native data pipelines optimized for real-time processing and ML model serving.
Exclusive partnerships include Riot Games, KRAFTON, Ubisoft, and tournament operator BLAST. Data flows directly from these partners into GRID's infrastructure for betting and media use.
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