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Fanatee Tech Stack

Mobile game studio shipping hit casual titles at global scale

Computer Games São Paulo, SP 51–200 employees Founded 2013 Privately Held

Fanatee is a São Paulo-based game studio built around hit mobile franchises (Stop, CodyCross, Word Lanes) that have collectively reached 250+ million downloads. The tech stack is heavily weighted toward creative tools (After Effects, Premiere, Photoshop, Blender, Cinema 4D) alongside Unity and mobile platforms, reflecting a content-production-first operation. Current hiring is concentrated in product and marketing roles, with active projects spanning localization, ad creative, and production-workflow tooling—indicating scaling beyond pure development into ops and user acquisition infrastructure.

Tech Stack 15 technologies

Core StackPython After Effects Adobe Premiere Pro Adobe Illustrator C# AWS Scala SQL Photoshop Cinema 4D Blender Unity Android iOS Adobe

What Fanatee Is Building

Challenges

  • Supporting growing demand
  • Improving game content performance
  • Constant game production
  • Improving internal processes
  • Streamlining collaboration
  • Consistent production

Active Projects

  • In-game content localization for belgian dutch market
  • New game mode content
  • Mobile game ad video production
  • Template creation for production flow
  • Creative production for user acquisition campaigns
  • Marketing asset intake workflow development
  • Influencer campaign timeline coordination
  • Process improvement tool implementation
  • Dashboard solutions
  • Monitoring and alerting improvements

Hiring Activity

Accelerating10 roles · 5 in 30d

Department

Product
5
Marketing
3
Content
1
Data
1
Engineering
1
HR
1

Seniority

Mid
8
Junior
2
Senior
2
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About Fanatee

Fanatee develops casual mobile games for iOS and Android, with a portfolio of word and puzzle titles. The company operates out of São Paulo and was founded in 2013. Their games have reached over 250 million cumulative downloads globally. The engineering and creative infrastructure is built on Unity, C#, Python, and AWS, paired with a deep bench of Adobe and 3D tools (Blender, Cinema 4D) for asset production. The organization is actively expanding: hiring is accelerating across product, marketing, and content roles, with remote hiring extending to Australia and the United States. Current operational focus includes game localization, in-game content refresh cycles, user-acquisition campaigns, and internal process tooling.

HeadquartersSão Paulo, SP
Company Size51–200 employees
Founded2013
Hiring MarketsBrazil, Australia, United States

Frequently Asked Questions

What game titles has Fanatee published?

Fanatee has launched Stop, CodyCross, and Word Lanes. These titles have collectively generated over 250 million downloads worldwide.

What is Fanatee's tech stack?

Primary tools: Unity, C#, Python, SQL, iOS, Android, and AWS. Creative pipeline: After Effects, Photoshop, Adobe Premiere Pro, Blender, Cinema 4D, Adobe Illustrator.

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