Direct-to-consumer payments platform for mobile game publishers
Appcharge operates a payments and monetization platform purpose-built for mobile game studios, handling in-app purchases, web storefronts, and merchant-of-record compliance across 500 payment methods and 80 currencies. The company is in active infrastructure scaling—adopting Kafka, Spark Structured Streaming, and Apache Iceberg while sunsetting React—paired with significant security expansion (Chargeback Fraud Lead, Security Director roles, embedded AppSec initiatives) and a data lakehouse build, indicating simultaneous growth in payment volume, fraud/compliance risk, and internal analytics maturity.
Notable leadership hires: Chargeback Fraud Lead, Security Director
Appcharge provides an end-to-end payments and commerce platform for mobile game publishers seeking to monetize direct-to-consumer channels. The platform includes branded web stores, gamified offer engines, global payments checkout, and native mobile SDKs for iOS and Android. As Merchant of Record, the company handles regulatory and payment compliance for partners globally. The organization is 51–200 employees, headquartered in Tel Aviv, and operates across multiple hiring markets including Israel, China, the United Kingdom, and Japan. Current roadmap emphasizes security program maturation, payment operations optimization for global markets, chargeback automation, and integration of new payment providers.
Core stack: Python, Node.js, Java on AWS and GCP; data layer uses Kafka, Spark Structured Streaming, Apache Iceberg, MongoDB, Redis, Kubernetes; observability via Prometheus, Grafana, OpenTelemetry; CI/CD through GitHub Actions and Jenkins; analytics via Looker and Data Studio.
Active projects include publisher onboarding and integration, data lakehouse build, security program and AppSec expansion, payment provider integration, chargeback process automation, and post-launch feature expansion for game publishers.
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