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Ten Square Games Tech Stack

Free-to-play mobile game studio with live ops at scale

Computer Games Wrocław, dolnośląskie 201–500 employees Founded 2011 Public Company

Ten Square Games develops and operates free-to-play mobile games from studios in Poland and Italy, with Fishing Clash as its flagship title. The tech stack is heavy on game engines (Unity, Unreal) paired with backend infrastructure (PlayFab, Redis, PostgreSQL, Vertica) and modern analytics (Looker, Power BI, Tableau) — a maturity signal for a studio managing live operations and player monetization at scale. Current hiring is stalled (3 roles in 30 days, decelerating) despite active projects around A/B testing frameworks, game data pipelines, and ad monetization roadmaps, suggesting either a consolidation phase post-growth or a focus on shipping over headcount expansion.

Tech Stack 26 technologies

Core StackJava Redis PostgreSQL Jenkins Maven Python C# After Effects Adobe Premiere Pro Google Ads AppsFlyer Looker Power BI Tableau Git PlayFab Protocol Buffers Netty Unity Unreal Engine Blender Facebook Ads Manager TikTok Ads Excel Google Sheets Vertica

What Ten Square Games Is Building

Challenges

  • High traffic live operations
  • Improving game performance
  • Increasing monetization
  • Boosting user engagement
  • Handling massive datasets
  • Scaling games sustainably
  • Aligning product and marketing teams

Active Projects

  • Animated video content for mobile games
  • Core systems of games
  • A/b testing framework
  • Game data pipelines
  • A/b testing for player income
  • High-impact campaigns and product growth
  • Feature planning and ad monetization roadmap prioritization

Hiring Activity

Decelerating10 roles · 3 in 30d

Department

Engineering
3
Marketing
3
Product
2
Data
1
Design
1

Seniority

Mid
4
Senior
3
Manager
2
Junior
1
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About Ten Square Games

Ten Square Games is a public game developer listed on the Warsaw Stock Exchange, founded in 2011 and headquartered in Wrocław, Poland, with an additional studio in Italy. The company specializes in free-to-play hobby games, with Fishing Clash serving as its primary revenue driver — a 3D fishing simulator competing in the global mobile games market. The studio operates live games with continuous player engagement, monetization optimization, and content updates, supported by a team of approximately 350 across both locations. Operations span game development (core systems, animation, 3D art), live ops (A/B testing, player campaigns, ad strategies), and analytics infrastructure to manage player behavior and revenue streams.

HeadquartersWrocław, dolnośląskie
Company Size201–500 employees
Founded2011
Hiring MarketsPoland

Frequently Asked Questions

What game engines does Ten Square Games use?

Unity and Unreal Engine. The stack also includes PlayFab for backend services, Redis for caching, and PostgreSQL for data storage, alongside Vertica for analytics pipelines.

Where is Ten Square Games located?

Headquartered in Wrocław, Poland, with a second studio in Italy. All current hiring is based in Poland.

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