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Souzmultfilm Tech Stack

Russian animation studio producing feature films and series across multiple techniques

Animation and Post-production Moscow, Moscow 201–500 employees Public Company

Souzmultfilm is a Moscow-based animation studio operating since 1935 with 201–500 employees, producing feature films, TV series, and shorts across stop-motion, hand-drawn, 2D, and 3D techniques. The tech stack—Maya, Houdini, Unreal Engine, Shotgun, ZBrush, and Substance Painter—reflects a studio heavily invested in 3D and VFX pipelines. Current project focus on hair/fur grooming, procedural asset generation, and VFX workflow optimization, combined with active hiring in design and leadership roles (Grooming Lead, VFX Lead), signals investment in production efficiency and technical depth.

Tech Stack 21 technologies

Core StackPython C++ AutoCAD Adobe Creative Cloud Figma Maya Houdini Shotgun Ftrack Renderman Autodesk Maya Unreal Engine Git Substance Painter Niagara ZBrush HLSL GLSL Alembic Excel Word

What Souzmultfilm Is Building

Challenges

  • Production cycle planning
  • Identifying bottlenecks in grooming workflow
  • Optimizing graphics performance
  • Optimizing vfx workflow
  • Reducing bottlenecks in vfx production
  • Integrating new vfx tools
  • Regulatory compliance in multiple jurisdictions
  • Contract updates due to changing laws
  • Sanctions compliance

Active Projects

  • Grooming strategy development
  • Realistic hair and fur creation
  • Workflow automation
  • Realistic and stylized vfx for animation projects
  • Procedural generation of locations and assets
  • Creating vfx that match project style
  • Development of contest rules
  • Fairy tale full-length film
  • Feature film project
  • International legal support for content distribution projects

Hiring Activity

Steady15 roles · 4 in 30d

Department

Design
7
Legal
2
Animation
1
Construction
1
Ops
1
Production
1

Seniority

Senior
6
Lead
3
Mid
3
Junior
1

Notable leadership hires: Grooming Lead, VFX Lead

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About Souzmultfilm

Souzmultfilm has produced over 1,500 animated works since its founding, operating as a full-service animation studio for feature films, TV series, and short-form content. The studio works across multiple animation disciplines—hand-drawn, stop-motion, 2D, and 3D—serving domestic and international markets. The 201–500 employee base is organized around design, animation, production, VFX, and legal/operations functions. Active challenges include production cycle planning, VFX workflow bottlenecks, and regulatory compliance across multiple jurisdictions, particularly around content distribution and sanctions.

HeadquartersMoscow, Moscow
Company Size201–500 employees

Frequently Asked Questions

What animation software does Souzmultfilm use?

The studio's primary stack includes Autodesk Maya, Houdini, Unreal Engine, ZBrush, Substance Painter, and RenderMan, supported by Shotgun for pipeline management and Ftrack for asset tracking.

What is Souzmultfilm working on?

Current projects include a fairy tale feature film, grooming strategy and hair/fur creation, procedural location/asset generation, VFX workflow optimization, and international legal support for content distribution.

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