Game server hosting platform with global 24/7 support infrastructure
Shockbyte operates a game server hosting business built on Kubernetes orchestration, NestJS/Vue/Go backends, and WHMCS billing—a mature tech stack for running multi-tenant game infrastructure at scale. Current hiring and project focus reveal a shift from pure hosting toward B2B partnerships and a dedicated customer success function, while simultaneously tackling infrastructure scaling (Kubernetes adoption, support workflow automation) and exclusive game studio deals.
Shockbyte is a game server hosting provider founded in 2013, headquartered in Docklands, Victoria, Australia. The company serves gaming communities and game studios with managed Minecraft and game server hosting, backed by distributed support staff across 3 continents. Revenue comes from per-server subscriptions with a 24-hour money-back guarantee. The engineering-heavy headcount (13 roles) reflects ongoing platform scaling, while recent hiring in support and sales alongside B2B customer success initiatives signals expansion beyond individual gamers into studio partnerships.
NestJS, Vue, Go, TypeScript, Kubernetes, SQL for core services; WHMCS for billing; Discord for community; Storyblok for content management.
Scaling game server infrastructure via Kubernetes, building a B2B customer success function, expanding partnerships with game studios, automating 24/7 support workflows, and launching a video content pipeline.
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