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Striking Distance Studios Tech Stack

Story-driven survival horror game studio backed by KRAFTON

Computer Games San Ramon, CA 51–200 employees Privately Held

Striking Distance Studios is a 51–200-person game studio in San Ramon building narrative-focused horror titles on Unreal Engine 5 and C++. The tech stack is lean and purpose-built—Unreal, version control (Git + Perforce), and standard collaboration tools (Jira, Confluence)—with no signs of adopting or replacing core tools, suggesting a stable, focused engineering culture. Hiring velocity is accelerating across design, engineering, and ops with a balanced seniority mix, indicating growth in both creative production and studio operations.

Tech Stack 16 technologies

Core StackC++ Jira Confluence Linux Palo Alto Networks Unreal Engine Google Workspace Microsoft Office Google Sheets Excel Git Perforce Windows macOS Cisco Meraki Unreal Engine 5

What Striking Distance Studios Is Building

Challenges

  • Maintaining reliability of hybrid it environment
  • Ensuring reliable studio operations
  • Troubleshooting network connectivity issues

Active Projects

  • Game production
  • Feature tracking
  • Quality assurance documentation

Hiring Activity

Accelerating6 roles · 3 in 30d

Department

Design
2
Engineering
2
Ops
2

Seniority

Lead
2
Mid
2
Senior
2
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About Striking Distance Studios

Striking Distance Studios develops story-driven survival horror games, most notably The Callisto Protocol. The studio is backed by KRAFTON, Inc. and operates as a privately held entity headquartered in San Ramon, California. Active projects center on game production, feature tracking, and quality assurance documentation. The team is organized around design, engineering, and operations functions, with documented challenges in maintaining a hybrid IT environment and ensuring network reliability across studio operations.

HeadquartersSan Ramon, CA
Company Size51–200 employees
Hiring MarketsUnited States

Frequently Asked Questions

What game engine does Striking Distance Studios use?

Unreal Engine and Unreal Engine 5, paired with C++ for development. The studio also uses Git and Perforce for version control.

Where is Striking Distance Studios located?

San Ramon, California, in the San Francisco Bay Area. The studio is backed by KRAFTON, Inc. and operates as a privately held company.

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