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Rollic Tech Stack

Mobile game studio scaling titles with ML-driven design and player analytics

Mobile Gaming Apps İstanbul 51–200 employees Privately Held

Rollic operates a mobile-gaming studio building toward multi-title scale. The tech stack reveals a data-infrastructure-first approach: AWS + Snowflake + Apache Airflow + dbt + Python form a modern analytics backbone, paired with game engines (Unity, C#/C++) and design tools (Blender, Maya, Figma). Active projects show heavy investment in ML—AI-driven level generation, automated playtesting, and ML model training—suggesting a shift from manual game balancing toward algorithmic design. Pain points cluster around user acquisition optimization, live-service scaling, and player-data analysis, indicating the studio is transitioning from launch-and-iterate toward data-driven live ops.

Tech Stack 27 technologies

Core StackAWS Snowflake Apache Airflow Tableau dbt Python C# C++ Google Analytics Adobe Illustrator Adobe Photoshop Figma Power BI Go React Kubernetes After Effects SQL Unity Blender Maya 3ds Max Adobe After Effects Photoshop Meta Google TikTok

What Rollic Is Building

Challenges

  • Optimizing paid user acquisition
  • Tight deadlines
  • Scaling mobile game portfolio
  • Exploring non-paid growth channels
  • Improving visibility of growth metrics
  • Analyzing large mobile player data
  • Refactoring legacy components
  • Resolving production issues
  • Scaling live game services

Active Projects

  • A/b experiment system
  • Machine learning model implementation for games
  • Ai model training and integration
  • Ai-driven level generation
  • Automated playtesting and balancing
  • Color block jam
  • New game initiatives
  • Rapid prototyping and validation cycles
  • Turn prototypes into high-performing titles
  • End-to-end growth strategy

Hiring Activity

Accelerating15 roles · 10 in 30d

Department

Design
4
Engineering
4
Product
4
Data
3
Marketing
2

Seniority

Mid
14
Junior
1
Manager
1
Senior
1
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About Rollic

Rollic is a privately held mobile gaming studio based in Istanbul, Turkey, with 51–200 employees. The company develops and scales mobile game titles for global audiences. The engineering and design teams are equally sized, supported by dedicated product, data, and marketing functions. Current hiring focus spans all core departments with mid-level engineering and design roles in primary demand. The studio operates under tight deadlines while managing a growing portfolio of live titles and in-development projects.

Headquartersİstanbul
Company Size51–200 employees
Hiring MarketsTurkey

Frequently Asked Questions

What tech stack does Rollic use for game development?

Rollic uses Unity + C# for game engines, paired with AWS cloud infrastructure, Snowflake + dbt for analytics, Apache Airflow for data pipelines, and design tools including Blender, Maya, and Figma.

What is Rollic working on?

Active projects include AI-driven level generation, machine learning model training and integration, automated playtesting and balancing systems, A/B experiment infrastructure, and rapid prototyping cycles for new game initiatives.

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