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Rivrs Tech Stack

UGC game studio building on Roblox, Minecraft, and Fortnite

Computer Games Rennes, Bretagne 11–50 employees Founded 2021 Privately Held

Rivrs is a UGC game studio (11–50 employees, Rennes-based, founded 2021) developing multiplayer games on top of existing platforms like Roblox and Minecraft rather than building custom engines. The tech stack reveals a creator-first workflow: Luau/Lua scripting, Roblox Studio, plus Adobe/CapCut/Runway for content production and distribution across TikTok/YouTube. Active adoption of Unreal Engine and Unity signals expansion beyond Roblox—hedging platform risk. Hiring is marketing-heavy (4 roles) relative to engineering (3), with accelerating velocity (7 placements in 30 days), consistent with a studio scaling creator partnerships and influencer ops rather than engine development.

Tech Stack 17 technologies

Core StackAdobe Premiere Pro Java Roblox Minecraft Luau Roblox Studio Git CapCut Runway Descript ElevenLabs TikTok YouTube Discord Lua
AdoptingUnreal Engine Unity Lua

What Rivrs Is Building

Challenges

  • Player acquisition growth
  • Maintaining community engagement
  • Improving live ops retention
  • Shortening delivery time
  • Expanding into new markets
  • Building international creator base
  • Lack of data-driven insights
  • Balancing complex economies
  • Maximizing product impact
  • Retention growth

Active Projects

  • Live ops optimization
  • Game ideation
  • Trend analysis across gaming markets
  • Internal tools development
  • Scalable reusable systems
  • Player acquisition strategy
  • Influencer partnership program
  • Community engagement program
  • Pipeline automation
  • Influencer operations

Hiring Activity

Accelerating15 roles · 7 in 30d

Department

Marketing
4
Design
3
Engineering
3
Product
2
Data
1

Seniority

Mid
6
Intern
3
Manager
2
Senior
2
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About Rivrs

Rivrs builds user-generated content (UGC) games on established platforms—Roblox, Minecraft, and Fortnite—rather than creating proprietary engines. The studio supports game developers and creators who want to integrate UGC into their business models. Operating from Rennes with 11–50 employees, Rivrs structures work around live ops optimization, game ideation, and trend analysis across gaming verticals. Current focus areas include player acquisition strategy, influencer partnership programs, and community engagement, with active projects aimed at shortening development cycles and expanding into new geographic markets. Hiring is distributed across France and Vietnam.

HeadquartersRennes, Bretagne
Company Size11–50 employees
Founded2021
Hiring MarketsFrance, Vietnam

Frequently Asked Questions

What game engines does Rivrs use?

Rivrs develops on Roblox, Minecraft, and Fortnite using Luau and Lua scripting within Roblox Studio. The studio is actively adopting Unreal Engine and Unity to expand beyond platform-specific tools.

What tools does Rivrs use for content creation?

Adobe Premiere Pro, CapCut, Runway, Descript, and ElevenLabs for video and audio production, plus TikTok and YouTube for distribution and trend analysis.

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