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Omnilojo Tech Stack

Mobile games studio optimizing creative production and user acquisition

Computer Games Singapore 51–200 employees Privately Held

Omnilojo is a Singapore-based games studio focused on mobile titles, with a tech stack spanning Unity, C#, Java, and cross-platform distribution (Google Play). The hiring composition reveals a sharp tilt toward creative roles—marketing (5), design (4), and ops (3)—against just 2 engineering headcount, matching their active project mix: a reusable gameplay footage library, scalable creative system, and global content strategy. This signals a studio operating more as a creative-production and acquisition engine than a platform-building operation.

Tech Stack 15 technologies

Core StackAdobe Premiere Pro After Effects C# Java Linux Redis MySQL MongoDB Go Python TikTok YouTube Unity Google Play Excel

What Omnilojo Is Building

Challenges

  • Click-to-install performance
  • Optimizing acquisition efficiency
  • Scaling global content strategy
  • Improving hiring processes
  • Increasing creative hit-rate
  • Aligning content with product growth
  • Positive candidate experience
  • Tax risk reduction
  • Balancing legal risk with commercial objectives
  • Embedding legal risk management

Active Projects

  • Last z marketing assets production
  • Hero systems end-to-end
  • Reusable gameplay footage library
  • Scalable creative system
  • Keyword strategy development
  • Storefront a/b testing
  • Global content strategy and planning
  • Content project ownership
  • Tax planning and structuring initiatives
  • Strengthen compliance frameworks

Hiring Activity

Accelerating20 roles · 10 in 30d

Department

Marketing
5
Design
4
Ops
3
Engineering
2
Finance
1
HR
1
Legal
1
Support
1

Seniority

Senior
7
Mid
6
Junior
3
Lead
1
Manager
1
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About Omnilojo

Omnilojo develops mobile games for distribution across Android and iOS. The company operates from Singapore with a team of 51–200 people. Their technical foundation centers on Unity for game development, with backend services in Go, Python, and MySQL/MongoDB. The product and business strategy integrates tightly: they maintain a gameplay footage library, run A/B testing on storefronts, and coordinate global content planning to align creative output with user acquisition and retention metrics. Current operational focus spans creative hit-rate optimization, click-to-install performance, and scaling acquisition efficiency across markets.

HeadquartersSingapore
Company Size51–200 employees
Hiring MarketsSingapore

Frequently Asked Questions

What game engine does Omnilojo use?

Unity, paired with C# for scripting. Backend services use Go and Python; data storage spans MySQL and MongoDB.

Is Omnilojo hiring engineers?

Yes. Engineering represents 2 of 18 active roles. Marketing (5), design (4), and ops (3) are the largest hiring departments.

Where is Omnilojo based?

Singapore. All hiring is currently concentrated in Singapore.

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