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Obsidian Entertainment Tech Stack

RPG developer building multi-platform games with Unreal Engine

Computer Games Irvine, CA 201–500 employees Founded 2003 Privately Held

Obsidian Entertainment is an Xbox Game Studio staffed primarily by design and engineering roles, with a steep intern-to-senior ratio (6 interns across 12 total open positions) that suggests active investment in junior talent development. The tech stack is classical game-dev (Unreal Engine, C++, Maya, ZBrush), and active projects span character AI, shader work, and asset pipelines—typical of a studio scaling production on a next-generation multi-platform RPG while managing outsourced art workflows.

Tech Stack 13 technologies

Core StackC++ C# Python Maya ZBrush Substance Painter Marvelous Designer Photoshop Unreal Engine 3ds Max DirectX HLSL C/C++

What Obsidian Entertainment Is Building

Challenges

  • Performance and memory usage across platforms

Active Projects

  • Next multi-platform rpg
  • Character asset pipeline for rpg
  • Character behavior ai for game
  • World-building for next big game
  • Obsidian university internship program
  • Next great obsidian entertainment title
  • Integration of props and environment assets to populate the game
  • Validation process of outsourced art
  • Develop and maintain tools for artists
  • Author new shaders and effects

Hiring Activity

Decelerating10 roles · 2 in 30d

Department

Design
7
Engineering
5

Seniority

Intern
6
Mid
2
Senior
2
Manager
1
Staff
1
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About Obsidian Entertainment

Obsidian Entertainment develops role-playing games for console and PC platforms under Xbox Game Studios. The studio is headquartered in Irvine, California and employs 201–500 people. Known for titles spanning the Pillars of Eternity and Outer Worlds franchises, the company is currently working on new multi-platform RPG projects. Core technical work includes character asset creation and behavior systems, world-building, shader development, and art validation—roles supported by an expanding pipeline of interns and mid-level contributors.

HeadquartersIrvine, CA
Company Size201–500 employees
Founded2003
Hiring MarketsUnited States

Frequently Asked Questions

What game engine does Obsidian Entertainment use?

Unreal Engine is the primary engine in the tech stack, paired with C++, C#, and Python for gameplay and tools development. Supporting software includes Maya, ZBrush, and Substance Painter for asset creation.

What is Obsidian Entertainment working on?

Current projects include a next multi-platform RPG with supporting work on character asset pipelines, character behavior AI, world-building, shader authoring, and art asset integration and validation—plus an internship program.

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