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Madbox Tech Stack

Mobile gaming studio creating and publishing games for global audiences

Computer Games Paris, Île-de-France 51–200 employees Founded 2018 Privately Held

Madbox is a Paris-based mobile gaming publisher that has accumulated over 300 million players since 2018. The company is design-heavy in hiring (7 open roles vs. 4 engineering), prioritizing visual polish and live-ops scaled production—reflected in their active work on game visual evolution, seasonal content, and Unity-based testing frameworks. Current pain points around analytics precision and third-party integration suggest they're moving beyond single-title dependency toward multi-game operations at scale.

Tech Stack 16 technologies

Core StackFigma Python C# After Effects Adobe Premiere Pro Unity GCP SQL Notion Excel Google Sheets Unity Addressables PowerPoint Claude Blender Photoshop

What Madbox Is Building

Challenges

  • Compliance with evolving regulations
  • Ensuring precise analytics
  • Integrating third-party modules
  • Enhancing game functionalities
  • Balancing creative ambition with technical constraints
  • Optimizing production with ai integration
  • Scaling mobile game
  • Improving financial processes
  • Internal controls across procurement
  • Multi-currency cash flows

Active Projects

  • Pocket champs visual evolution
  • New features and seasonal content
  • New studio in annecy
  • New game from ground up
  • Pocket champs game
  • Unity-based frameworks and tools for testing and production efficiency
  • Live ops technical initiatives for scalable systems
  • Prototyping new features and workflows
  • New game concept validation
  • Prototyping ui elements

Hiring Activity

Accelerating15 roles · 10 in 30d

Department

Design
7
Engineering
4
Product
2
Data
1
Finance
1

Seniority

Senior
6
Mid
4
Junior
2
Principal
2
Lead
1

Notable leadership hires: Art Director

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About Madbox

Madbox develops and publishes mobile games for global markets, operating from Paris with a secondary studio expansion into Annecy. The company has grown to 51–200 employees since founding in 2018, supported by a player base exceeding 300 million. The product portfolio includes live-service titles requiring continuous content updates and feature releases. Core technical work spans game development in Unity (C#), visual design (Figma, Blender, Adobe suite), and infrastructure for analytics, live-ops scaling, and third-party platform integration.

HeadquartersParis, Île-de-France
Company Size51–200 employees
Founded2018
Hiring MarketsFrance, Spain

Frequently Asked Questions

What game engine does Madbox use?

Madbox builds games in Unity, with active development on Unity Addressables and custom testing/production frameworks. C# is the primary programming language.

Is Madbox hiring designers?

Yes. Design roles (7 open) are their largest hiring category, spanning art direction and visual production. They are also hiring across engineering, product, and data roles.

Where is Madbox expanding?

Beyond their Paris headquarters, Madbox is opening a new studio in Annecy, France. Current hiring spans France and Spain.

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