Mobile gaming studio with performance-marketing and data-driven game economy focus
Joker Games operates a fully remote mobile gaming team (11–50 people, Istanbul-based) with a data-centric product stack: Unity, PlayFab, Firebase, and analytics tooling (Looker, Tableau, Power BI). The hiring mix is heavily weighted toward marketing (3 roles) and mid-to-senior talent, while active projects center on user acquisition optimization, game economy simulation, and A/B testing — indicating a live-ops and monetization-first product strategy. Data integrity and ads monetization remain documented pain points.
Joker Games develops mobile and online games, founded in 2017 and operating as a fully remote company from Istanbul. The team of 11–50 people focuses on user acquisition campaigns across performance channels (Meta, Google, TikTok, Apple Search Ads), monetization optimization, and data-driven feature iteration. Their technology foundation includes Unity for game development, PlayFab for backend services, Firebase for infrastructure, and business intelligence tools (Looker, Tableau, Power BI) for analytics and decision support. Core work streams include A/B testing frameworks, game economy modeling, and predictive analysis to inform feature releases.
Unity (game engine), C# (programming), PlayFab (backend), Firebase (infrastructure), Looker, Tableau, and Power BI (analytics). Marketing and user acquisition campaigns run on Meta Ads, Google Ads, TikTok Ads, and Apple Search Ads, tracked via AppsFlyer and Sensor Tower.
Yes. The company has 7 active roles focused on marketing (3), design (1), engineering (1), product (1), and data (1). Most positions target mid-to-senior experience levels; hiring is limited to Turkey.
Active projects include user acquisition campaign optimization, A/B testing for KPI improvement, game economy simulations, predictive modeling for feature impact, and upcoming game releases. The team is also addressing data integrity and ads monetization challenges.
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