Lyon game studio behind The Crew franchise, scaling live-ops and data infrastructure
Ubisoft Ivory Tower is a game development studio focused on live-service titles, currently staffed across design, data, and engineering roles with hiring velocity accelerating. The tech stack reveals a studio investing heavily in analytics (Power BI, Tableau, Databricks) and data pipeline automation alongside core game development tools (C++, C#, Wwise) — a pattern typical of studios managing persistent online worlds with millions of concurrent players. Active projects around in-game operations, dashboards, and recommendation system optimization confirm the operational complexity of maintaining a live multiplayer franchise.
Ubisoft Ivory Tower is a game development studio headquartered in Villeurbanne, France, and part of Ubisoft's larger organization. Founded in 2007, the studio is known for The Crew franchise — a series of online community-driven racing games set in open-world recreations. The studio operates as a live-service business, regularly shipping updates, expansions, and seasonal content to a player base spanning millions globally. Current work spans new title development (The Crew Motorfest), online services infrastructure, monitoring and debugging systems, and data-driven features including recommendation engines and analytics dashboards.
Primary focus is The Crew Motorfest alongside online services development, debugging and monitoring tools, in-game operations integration, and data infrastructure (dashboards, pipelines, recommendation systems).
Game development: C++, C#, Wwise. Analytics and data: Power BI, Tableau, Databricks, SQL, Python, PySpark. Production tools: Jira, Adobe Creative Suite. Audio: Pro Tools, Reaper, Cubase, Ableton Live.
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