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Infinity Ward Tech Stack

Game studio behind Call of Duty franchise

Computer Games Woodland Hills, CA 201–500 employees Founded 2002 Public Company

Infinity Ward develops first-person shooters and operates a 201–500-person studio with heavy engineering focus (11 engineers) concentrated in senior and lead roles. The tech stack is deeply rooted in compiled languages (C++, C/C++) paired with game engines (Xbox, PlayStation) and a mature CI/CD infrastructure (Jenkins, TeamCity, GitHub Actions). Pain points cluster around pipeline scaling and test automation — the projects list reveals active work on automated testing frameworks, CI/CD reliability, and content creation tooling, suggesting the studio is maturing its quality and build systems as projects grow in complexity.

Tech Stack 14 technologies

Core StackC++ Python C# Jenkins GitHub Actions C/C++ Lua Xbox PlayStation TestComplete Ranorex Maya HLSL TeamCity

What Infinity Ward Is Building

Challenges

  • Scaling ci/cd pipeline capacity
  • Improving quality and stability of pipelines
  • Massive ci/cd pipeline
  • Ensuring quality of content creation tools
  • Improving reliability of pipelines
  • Increasing coverage of user scenarios
  • Lack of automated testing

Active Projects

  • Automated testing frameworks for content creation tools
  • Call of duty build pipeline
  • Game project
  • Ci/cd pipeline
  • Scalable automation frameworks for content creation tools
  • Enhancing test strategies and processes
  • Gui-level functional and regression testing for content creation tools

Hiring Activity

Decelerating20 roles · 3 in 30d

Department

Engineering
11
Design
5
Marketing
1
Product
1

Seniority

Senior
12
Lead
5
Principal
1
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About Infinity Ward

Infinity Ward is a video game development studio founded in 2002 and headquartered in Woodland Hills, California. The studio is the original creator of the Call of Duty franchise. It operates offices in Poland, Mexico, and Austin, Texas, alongside the California headquarters. The team develops multi-player first-person shooters using C++, game console APIs (Xbox, PlayStation), and proprietary game engines. Current hiring is concentrated in engineering and design roles, with most open positions at senior and lead levels.

HeadquartersWoodland Hills, CA
Company Size201–500 employees
Founded2002
Hiring MarketsUnited States, Peru

Frequently Asked Questions

What is Infinity Ward's tech stack?

Infinity Ward uses C++, C/C++, Python, and Lua for game development, deployed on Xbox and PlayStation. Build and test infrastructure includes Jenkins, TeamCity, GitHub Actions, and specialized game tools like Maya and TestComplete.

Where is Infinity Ward headquartered?

Infinity Ward is headquartered in Woodland Hills, California, with additional offices in Poland, Mexico, and Austin, Texas.

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