Game art and co-development studio for mobile and PC titles
Infinite Art Solutions is a 51–200-person game studio in Nicosia focused on outsourced graphics, animation, and co-development services. The tech stack spans both engines (Unity, Unreal, Cocos Creator) and traditional art tools (Blender, Maya, 3ds Max, Adobe suite), with active project work on Steam ports, cross-platform HTML5 titles, and multiplayer conversions. The hiring mix is balanced between design and engineering roles at mid-to-senior level, suggesting scaled-up production capacity rather than startup-mode hiring.
Infinite Art Solutions specializes in outsourced game development and art production for mobile and computer games. The studio provides 2D and 3D graphics, UI/UX design, animation, game localization, and full co-development services for mid-market and enterprise game publishers. Operating from Cyprus since 2014, the company positions itself as a cost-reduction partner—claiming clients typically see 25–30% savings on project delivery while maintaining direct oversight and IP confidentiality. Current active work includes engine migrations, Steam platform launches, and conversion of single-player titles to multiplayer formats.
Primary engines are Unity, Unreal Engine, and Cocos Creator. The studio also works with Phaser and Pixi.js for web-based titles, alongside C#, JavaScript, Node.js, and PHP for scripting and backend logic.
Primary tools include Blender, Autodesk Maya, 3ds Max, Adobe Photoshop, and Adobe Illustrator for 2D/3D graphics, animation, texturing, and UI/UX design.
Other companies in the same industry, closest in size