Electronic pull-tab, slot and lottery game software developer
Grover Gaming builds electronic pull-tab, slot and lottery game software from Greenville, NC, on a game-engine stack spanning Unity, Godot, Unreal Engine, C# and C++. A deep QA toolchain (Playwright, Selenium, Appium, Robot Framework) plus projects around a next-gen game test automation framework and agentic coding workflows show engineering is the growth focus, while hiring accelerates across the US and India.
Notable leadership hires: Finance Director
Grover Gaming is a privately held software design and development company headquartered in Greenville, North Carolina, focused on the US electronic gaming market. Its product areas include electronic pull tabs, slot games and lottery software. The company employs 201–500 people and hires in the United States and India. Business systems include SAP, Oracle, NetSuite and Salesforce, with analytics on Tableau, Power BI, Snowflake and AWS services.
Grover Gaming uses Unity, Godot, Unreal Engine, C#, C++ and Perforce for game development, Jenkins and SonarQube for CI, Selenium and Playwright for testing, and Snowflake, Tableau and AWS for data.
Yes. Engineering leads Grover Gaming's accelerating hiring, alongside operations, data, design, finance, marketing and sales roles, mostly at mid-level, with openings in the United States and India.
Current initiatives include a next-generation game test automation framework, continuous testing, agentic coding workflows, AI-assisted work verification, slot machine game software and an in-house development toolset.
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Grover Gaming's technology stack, projects, and hiring signals are inferred from public hiring and company data — career pages, public listings, and company web presence — then clustered and de-duplicated. Figures are estimates that refresh over time. Read our full methodology →
This is not an official vendor or customer list. It is a technology-adoption signal inferred from public data, intended for B2B research.