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ココネ株式会社 Tech Stack

Mobile social games and avatar platforms serving 160M+ players globally

Technology, Information and Internet Tokyo 1,001–5,000 employees Privately Held

Coconé operates a portfolio of social gaming and avatar-creation services across 6 countries with 9 development hubs. The stack—C#, Go, Kotlin, Java, MySQL, MongoDB, Redis, Unity, Cocos2d-x—supports a high-scale, multi-platform consumer product. Notably, the company is adopting GitHub Copilot, OpenAI, Gemini, and Claude across the engineering org while grappling with mid-level leadership gaps and uneven animation expertise, suggesting they're scaling AI-assisted development faster than their internal mentorship infrastructure can absorb.

Tech Stack 63 technologies

Core StackC# Go Kotlin Java MySQL MongoDB Redis Linux C++ GitHub GitLab JavaScript TypeScript Vue React webpack Adobe Photoshop WordPress GitHub Copilot Git Cocos2d-x C iOS Android Unity HTML CSS PostCSS Adobe XD WebGL+33 more
AdoptingGitHub Copilot OpenAI Python Gemini Claude

What ココネ株式会社 Is Building

Challenges

  • Boosting unity development productivity
  • Ai adoption in unity development
  • Ai integration across organization
  • Ai-driven development culture
  • Lack of high quality animation expertise
  • Mid-level leadership shortage
  • Frontend test design
  • Maintaining global service stability
  • Maintaining legacy payment system
  • Preventing scope creep

Active Projects

  • Social app for appstore and google play
  • Pokekoro
  • Living with livlies: もしもの世界
  • Automatic test code generation
  • App internal event development
  • Official website landing page development
  • C# code generation and refactoring support
  • Cocos2d-x project support
  • Internal library maintenance
  • ポケコロ

Hiring Activity

Accelerating35 roles · 20 in 30d

Department

Engineering
28
Design
5
Data
1
Marketing
1

Seniority

Senior
29
Mid
6
Company intelligence

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About ココネ株式会社

Coconé builds social games and digital avatar platforms, including Pokécollo, Pokécollo Twin, Livery Island, and Purenista, which together reach over 160 million players worldwide. The company has generated over 1 million types of digital assets and 30 billion individual items. Engineering is the dominant department (28 of 37 open roles), with senior-focused hiring and concentrated focus in Japan. Core challenges include maintaining stability across legacy payment systems, scaling Unity development velocity, and embedding AI-assisted workflows while addressing mid-tier leadership shortages.

HeadquartersTokyo
Company Size1,001–5,000 employees
Hiring MarketsJapan

Frequently Asked Questions

What tech stack does Coconé use?

Primary languages: C#, Go, Kotlin, Java. Databases: MySQL, MongoDB, Redis. Game engines: Unity, Cocos2d-x. Frontend: Vue, React, TypeScript. Design tools: Adobe Photoshop, XD. Currently adopting: GitHub Copilot, OpenAI, Gemini, Claude.

How many players use Coconé's games?

Over 160 million players globally across services like Pokécollo, Pokécollo Twin, Livery Island, and Purenista. The company has created over 1 million types of digital assets.

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